From 7cebbae3f69d27365d191e8eba548ff80008b4d5 Mon Sep 17 00:00:00 2001 From: KorPhaeron Date: Sun, 24 Jan 2016 19:40:02 -0600 Subject: [PATCH] Foamed Metal --- code/game/objects/effects/effect_system/effects_foam.dm | 7 ------- 1 file changed, 7 deletions(-) diff --git a/code/game/objects/effects/effect_system/effects_foam.dm b/code/game/objects/effects/effect_system/effects_foam.dm index 910f9bb0aeb..91b9c1ecd36 100644 --- a/code/game/objects/effects/effect_system/effects_foam.dm +++ b/code/game/objects/effects/effect_system/effects_foam.dm @@ -271,13 +271,6 @@ /obj/structure/foamedmetal/attackby(obj/item/I, mob/user, params) user.changeNext_move(CLICK_CD_MELEE) user.do_attack_animation(src) - if (istype(I, /obj/item/weapon/grab)) - var/obj/item/weapon/grab/G = I - G.affecting.loc = src.loc - visible_message("[G.assailant] smashes [G.affecting] through the foamed metal wall.") - qdel(I) - qdel(src) - return if(prob(I.force*20 - metal*25)) user.visible_message("[user] smashes through the foamed metal!", \