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Adds enemy_roles to all midround and latejoin antags (#60)
* Adds enemy_roles to all midround and latejoin antags Add: enemy_roles to all midround antags * Fixes formatting for latejoins * Fixes formatting on midround
This commit is contained in:
@@ -75,6 +75,15 @@
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JOB_AI,
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JOB_AI,
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JOB_CYBORG,
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JOB_CYBORG,
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)
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)
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enemy_roles = list(
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JOB_AI,
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JOB_CAPTAIN,
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JOB_DETECTIVE,
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JOB_HEAD_OF_SECURITY,
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JOB_SECURITY_OFFICER,
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JOB_WARDEN,
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)
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required_enemies = list(2,2,1,1,1,1,1,0,0,0)
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required_candidates = 1
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required_candidates = 1
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weight = 7
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weight = 7
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cost = 5
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cost = 5
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@@ -110,7 +119,6 @@
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)
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)
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enemy_roles = list(
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enemy_roles = list(
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JOB_AI,
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JOB_AI,
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JOB_CYBORG,
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JOB_CAPTAIN,
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JOB_CAPTAIN,
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JOB_DETECTIVE,
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JOB_DETECTIVE,
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JOB_HEAD_OF_SECURITY,
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JOB_HEAD_OF_SECURITY,
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@@ -202,6 +210,15 @@
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JOB_AI,
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JOB_AI,
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JOB_CYBORG,
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JOB_CYBORG,
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)
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)
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enemy_roles = list(
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JOB_AI,
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JOB_CAPTAIN,
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JOB_DETECTIVE,
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JOB_HEAD_OF_SECURITY,
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JOB_SECURITY_OFFICER,
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JOB_WARDEN,
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)
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required_enemies = list(2,2,1,1,1,1,1,0,0,0)
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required_candidates = 1
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required_candidates = 1
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weight = 4
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weight = 4
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cost = 6
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cost = 6
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@@ -240,6 +240,15 @@
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JOB_CYBORG,
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JOB_CYBORG,
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ROLE_POSITRONIC_BRAIN,
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ROLE_POSITRONIC_BRAIN,
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)
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)
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enemy_roles = list(
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JOB_AI,
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JOB_CAPTAIN,
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JOB_DETECTIVE,
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JOB_HEAD_OF_SECURITY,
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JOB_SECURITY_OFFICER,
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JOB_WARDEN,
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)
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required_enemies = list(2,2,1,1,1,1,1,0,0,0)
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required_candidates = 1
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required_candidates = 1
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weight = 35
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weight = 35
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cost = 3
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cost = 3
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@@ -376,7 +385,6 @@
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antag_datum = /datum/antagonist/nukeop
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antag_datum = /datum/antagonist/nukeop
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enemy_roles = list(
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enemy_roles = list(
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JOB_AI,
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JOB_AI,
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JOB_CYBORG,
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JOB_CAPTAIN,
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JOB_CAPTAIN,
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JOB_DETECTIVE,
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JOB_DETECTIVE,
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JOB_HEAD_OF_SECURITY,
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JOB_HEAD_OF_SECURITY,
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@@ -552,6 +560,14 @@
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antag_datum = /datum/antagonist/nightmare
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antag_datum = /datum/antagonist/nightmare
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antag_flag = ROLE_NIGHTMARE
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antag_flag = ROLE_NIGHTMARE
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antag_flag_override = ROLE_ALIEN
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antag_flag_override = ROLE_ALIEN
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enemy_roles = list(
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JOB_AI,
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JOB_CAPTAIN,
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JOB_DETECTIVE,
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JOB_HEAD_OF_SECURITY,
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JOB_SECURITY_OFFICER,
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JOB_WARDEN,
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)
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required_enemies = list(2,2,1,1,1,1,1,0,0,0)
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required_enemies = list(2,2,1,1,1,1,1,0,0,0)
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required_candidates = 1
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required_candidates = 1
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weight = 3
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weight = 3
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@@ -803,6 +819,14 @@
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midround_ruleset_style = MIDROUND_RULESET_STYLE_HEAVY
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midround_ruleset_style = MIDROUND_RULESET_STYLE_HEAVY
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antag_flag = "Space Pirates"
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antag_flag = "Space Pirates"
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required_type = /mob/dead/observer
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required_type = /mob/dead/observer
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enemy_roles = list(
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JOB_AI,
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JOB_CAPTAIN,
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JOB_DETECTIVE,
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JOB_HEAD_OF_SECURITY,
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JOB_SECURITY_OFFICER,
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JOB_WARDEN,
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)
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required_enemies = list(2,2,1,1,1,1,1,0,0,0)
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required_enemies = list(2,2,1,1,1,1,1,0,0,0)
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required_candidates = 0
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required_candidates = 0
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weight = 4
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weight = 4
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@@ -830,6 +854,14 @@
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JOB_CYBORG,
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JOB_CYBORG,
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ROLE_POSITRONIC_BRAIN,
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ROLE_POSITRONIC_BRAIN,
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)
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)
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enemy_roles = list(
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JOB_AI,
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JOB_CAPTAIN,
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JOB_DETECTIVE,
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JOB_HEAD_OF_SECURITY,
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JOB_SECURITY_OFFICER,
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JOB_WARDEN,
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)
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required_enemies = list(2,2,1,1,1,1,1,0,0,0)
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required_enemies = list(2,2,1,1,1,1,1,0,0,0)
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required_candidates = 1
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required_candidates = 1
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weight = 4
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weight = 4
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