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Implements Cardinal Smoothing Support, Misc Smoothing Cleanup (#84402)
## About The Pull Request [Implements a new cardinal only bitmask smoothing mode](https://github.com/tgstation/tgstation/commit/d56556491813657e5ba794ec856649f01291c39a) The icon cutter supports generating cardinal only dmis, we should support using them. This is fairly trivial, just involves skipping a step to handle diagonals. While I'm here, makes adding new smoothing modes easier by creating a "using smoothing" group define [Removes undef for smoothing junctions](https://github.com/tgstation/tgstation/pull/84402/commits/4c0a4d6e34f79769ab20c989620f396f4b4a3fe0) It is useful to be able to reference these in the general codebase, they should not be considered scoped to just icon smoothing [Fixes a copypasta issue breaking burn states for asteroid snow](https://github.com/tgstation/tgstation/commit/a41b31dbe21676aa95cb6a625d8f4deb3233faba) [Removes SMOOTH_BROKEN_TURF and SMOOTH_BURNT_TURF](https://github.com/tgstation/tgstation/commit/8a9a340728680b2988abd19631495e955de9ebf1) Bitflags should not be this specific, this should be a var on /turf/open, so that's what I'm making it. ## Why It's Good For The Game Upstreams a bit of wallening work, cleans up the codebase some ## Changelog 🆑 fix: Some varieties of snow now visually melt properly again when burned /🆑
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@@ -19,7 +19,7 @@
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/obj/structure/Initialize(mapload)
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. = ..()
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if(smoothing_flags & (SMOOTH_CORNERS|SMOOTH_BITMASK))
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if(smoothing_flags & USES_SMOOTHING)
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QUEUE_SMOOTH(src)
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QUEUE_SMOOTH_NEIGHBORS(src)
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if(smoothing_flags & SMOOTH_CORNERS)
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@@ -28,7 +28,7 @@
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/obj/structure/Destroy(force)
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GLOB.cameranet.updateVisibility(src)
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if(smoothing_flags & (SMOOTH_CORNERS|SMOOTH_BITMASK))
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if(smoothing_flags & USES_SMOOTHING)
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QUEUE_SMOOTH_NEIGHBORS(src)
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return ..()
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