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Buildmode full title window path fix (#25125)
Full tile windows built from Buildmode Basic were pointed at an old path. Changes this to match the new one. 🆑 fix: Fixed buildmodes full tile window to be correct path /🆑
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committed by
oranges
parent
3369b948c5
commit
7d2b95759a
@@ -284,7 +284,7 @@
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var/obj/structure/window/reinforced/WIN = new/obj/structure/window/reinforced(get_turf(object))
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WIN.setDir(WEST)
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if(NORTHWEST)
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var/obj/structure/window/reinforced/WIN = new/obj/structure/window/reinforced(get_turf(object))
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var/obj/structure/window/reinforced/WIN = new/obj/structure/window/reinforced/fulltile(get_turf(object))
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WIN.setDir(NORTHWEST)
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log_admin("Build Mode: [key_name(user)] built a window at ([object.x],[object.y],[object.z])")
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if(ADV_BUILDMODE)
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@@ -352,4 +352,4 @@
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DuplicateObject(stored,perfectcopy=1,newloc=T)
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else if(right_click)
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if(ismovableatom(object)) // No copying turfs for now.
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stored = object
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stored = object
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