diff --git a/code/game/objects/items/blueprints.dm b/code/game/objects/items/blueprints.dm
index 2c4a5a81f7a..509f41dabea 100644
--- a/code/game/objects/items/blueprints.dm
+++ b/code/game/objects/items/blueprints.dm
@@ -149,28 +149,28 @@
return AREA_SPECIAL
return AREA_STATION
-/proc/create_area(mob/living/usr)
- var/res = detect_room(get_turf(usr))
+/proc/create_area(mob/living/creator)
+ var/res = detect_room(get_turf(creator))
if(!istype(res,/list))
switch(res)
if(ROOM_ERR_SPACE)
- usr << "The new area must be completely airtight."
+ creator << "The new area must be completely airtight."
return
if(ROOM_ERR_TOOLARGE)
- usr << "The new area is too large."
+ creator << "The new area is too large."
return
else
- usr << "Error! Please notify administration."
+ creator << "Error! Please notify administration."
return
var/list/turfs = res
- var/str = trim(stripped_input(usr,"New area name:", "Blueprint Editing", "", MAX_NAME_LEN))
+ var/str = trim(stripped_input(creator,"New area name:", "Blueprint Editing", "", MAX_NAME_LEN))
if(!str || !length(str)) //cancel
return
if(length(str) > 50)
- usr << "The given name is too long. The area remains undefined."
+ creator << "The given name is too long. The area remains undefined."
return
- var/area/old = get_area(get_turf(usr))
+ var/area/old = get_area(get_turf(creator))
var/old_gravity = old.has_gravity
var/area/A
@@ -189,13 +189,14 @@
A.contents += turfs
A.SetDynamicLighting()
A.has_gravity = old_gravity
+ creator << "You have created a new area, named [str]. It is now weather proof, and constructing an APC will allow it to be powered."
return 1
/obj/item/areaeditor/proc/edit_area()
var/area/A = get_area()
var/prevname = "[A.name]"
- var/str = trim(stripped_input(usr,"New area name:", "Blueprint Editing", "", MAX_NAME_LEN))
+ var/str = trim(stripped_input(usr,"New area name:", "Area Creation", "", MAX_NAME_LEN))
if(!str || !length(str) || str==prevname) //cancel
return
if(length(str) > 50)