[MIRROR] modsuit update: you can now pin modules to your action buttons [MDB IGNORE] (#10398)

* modsuit update: you can now pin modules to your action buttons (#63745)

* modsuit update: you can now pin modules to your action buttons

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
This commit is contained in:
SkyratBot
2022-01-03 00:43:42 +00:00
committed by GitHub
co-authored by Fikou
parent 22fc032db6
commit 7d9aa01e8f
6 changed files with 78 additions and 18 deletions
+3 -4
View File
@@ -244,17 +244,16 @@
return TRUE
/obj/item/mod/control/allow_attack_hand_drop(mob/user)
var/mob/living/carbon/carbon_user = user
if(!istype(carbon_user) || src != carbon_user.back)
if(user != wearer)
return ..()
for(var/obj/item/part in mod_parts)
if(part.loc != src)
balloon_alert(carbon_user, "retract parts first!")
balloon_alert(user, "retract parts first!")
playsound(src, 'sound/machines/scanbuzz.ogg', 25, FALSE, SILENCED_SOUND_EXTRARANGE)
return FALSE
/obj/item/mod/control/MouseDrop(atom/over_object)
if(src != wearer?.back || !istype(over_object, /atom/movable/screen/inventory/hand))
if(usr != wearer || !istype(over_object, /atom/movable/screen/inventory/hand))
return ..()
for(var/obj/item/part in mod_parts)
if(part.loc != src)