diff --git a/code/game/gamemodes/gang/gang.dm b/code/game/gamemodes/gang/gang.dm index b43ee71186c..8628b91fb87 100644 --- a/code/game/gamemodes/gang/gang.dm +++ b/code/game/gamemodes/gang/gang.dm @@ -263,8 +263,10 @@ var/list/gang_colors_pool = list("red","orange","yellow","green","blue","purple" if(gangs.len) if(!winner) world << "The station was [station_was_nuked ? "destroyed!" : "evacuated before a gang could claim it! The station wins!"]
" + feedback_set_details("round_end_result","win - gang domination complete") else world << "The [winner.name] Gang successfully performed a hostile takeover of the station!
" + feedback_set_details("round_end_result","loss - gangs failed takeover") for(var/datum/gang/G in gangs) var/text = "The [G.name] Gang was [winner==G ? "victorious" : "defeated"] with [round((G.territory.len/start_state.num_territories)*100, 1)]% control of the station!"