diff --git a/code/game/gamemodes/gang/gang.dm b/code/game/gamemodes/gang/gang.dm
index b43ee71186c..8628b91fb87 100644
--- a/code/game/gamemodes/gang/gang.dm
+++ b/code/game/gamemodes/gang/gang.dm
@@ -263,8 +263,10 @@ var/list/gang_colors_pool = list("red","orange","yellow","green","blue","purple"
if(gangs.len)
if(!winner)
world << "The station was [station_was_nuked ? "destroyed!" : "evacuated before a gang could claim it! The station wins!"]
"
+ feedback_set_details("round_end_result","win - gang domination complete")
else
world << "The [winner.name] Gang successfully performed a hostile takeover of the station!
"
+ feedback_set_details("round_end_result","loss - gangs failed takeover")
for(var/datum/gang/G in gangs)
var/text = "The [G.name] Gang was [winner==G ? "victorious" : "defeated"] with [round((G.territory.len/start_state.num_territories)*100, 1)]% control of the station!"