diff --git a/code/modules/projectiles/ammunition/_firing.dm b/code/modules/projectiles/ammunition/_firing.dm index e6c4bf496e7..47e820952ff 100644 --- a/code/modules/projectiles/ammunition/_firing.dm +++ b/code/modules/projectiles/ammunition/_firing.dm @@ -42,6 +42,7 @@ if(isgun(fired_from)) var/obj/item/gun/G = fired_from loaded_projectile.damage *= G.projectile_damage_multiplier + loaded_projectile.stamina *= G.projectile_damage_multiplier if(reagents && loaded_projectile.reagents) reagents.trans_to(loaded_projectile, reagents.total_volume, transfered_by = user) //For chemical darts/bullets