From 7ddcb5573de4916bb1d96066383789ccde371988 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Fri, 19 Feb 2021 18:00:15 +0100 Subject: [PATCH] [MIRROR] Fixes projectile damage multiplier not applying to stamina damage dealt by projectiles. (#3511) * Fixes projectile damage multiplier not applying to stamina damage dealt by projectiles. (#57016) * Fixes projectile damage multiplier not applying to stamina damage dealt by projectiles. Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com> --- code/modules/projectiles/ammunition/_firing.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/projectiles/ammunition/_firing.dm b/code/modules/projectiles/ammunition/_firing.dm index e6c4bf496e7..47e820952ff 100644 --- a/code/modules/projectiles/ammunition/_firing.dm +++ b/code/modules/projectiles/ammunition/_firing.dm @@ -42,6 +42,7 @@ if(isgun(fired_from)) var/obj/item/gun/G = fired_from loaded_projectile.damage *= G.projectile_damage_multiplier + loaded_projectile.stamina *= G.projectile_damage_multiplier if(reagents && loaded_projectile.reagents) reagents.trans_to(loaded_projectile, reagents.total_volume, transfered_by = user) //For chemical darts/bullets