From 7e1d97af9e4b6b7f90fbacc754fae939b6d16e49 Mon Sep 17 00:00:00 2001 From: Justice <42555530+Justice12354@users.noreply.github.com> Date: Fri, 21 Jul 2023 13:16:44 +0100 Subject: [PATCH] Removes the word "chemical" from "chemical patch" (#76966) ## About The Pull Request In #76011, I bitched and moaned about how the ChemMaster gives patches a huge ass name. I've talked to other Medical Doctor mains and I also heard bitching about the word "chemical", which is just a pain in the ass. It seems many of us just end up removing it because it's so repetitive and makes the patch's name long fnr. I don't think the word "chemical" is really needed in there since you can clearly tell it's a chemical patch just by looking at the word "patch" and the sprite. I don't think this should affect anything else in the game in a negative way. In that same issue, it was suggested that the cap for names was increased instead, but this also solves the issue of the word "chemical" taking up so much space in the patch's name without touching unknown lands. ## Why It's Good For The Game Less words, more healing! ## Changelog :cl: qol: The word "chemical" has been removed from "chemical patch" when printing patches /:cl: --- code/modules/reagents/reagent_containers/patch.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/reagents/reagent_containers/patch.dm b/code/modules/reagents/reagent_containers/patch.dm index d1f526a2c43..40e203dcb34 100644 --- a/code/modules/reagents/reagent_containers/patch.dm +++ b/code/modules/reagents/reagent_containers/patch.dm @@ -1,5 +1,5 @@ /obj/item/reagent_containers/pill/patch - name = "chemical patch" + name = "patch" desc = "A chemical patch for touch based applications." icon = 'icons/obj/medical/chemical.dmi' icon_state = "bandaid_blank"