From 7e2b7805cc2eeda505cd9997cc83efca7e923f89 Mon Sep 17 00:00:00 2001 From: Kyrah Abattoir Date: Sun, 24 Nov 2013 00:14:46 +0100 Subject: [PATCH] FIXED: inconsistencies with stack item names. CHANGE: stacks are gender = PLURAL by default because it fits. --- code/game/objects/items/stacks/rods.dm | 2 +- code/game/objects/items/stacks/sheets/light.dm | 2 +- code/game/objects/items/stacks/sheets/mineral.dm | 2 +- code/game/objects/items/stacks/sheets/sheet_types.dm | 2 +- code/game/objects/items/stacks/stack.dm | 1 + code/game/objects/items/stacks/tiles/light.dm | 2 +- code/game/objects/items/stacks/tiles/plasteel.dm | 2 +- code/game/objects/items/stacks/tiles/tile_types.dm | 4 ++-- 8 files changed, 9 insertions(+), 8 deletions(-) diff --git a/code/game/objects/items/stacks/rods.dm b/code/game/objects/items/stacks/rods.dm index 6b06a62a2c2..ce2698da703 100644 --- a/code/game/objects/items/stacks/rods.dm +++ b/code/game/objects/items/stacks/rods.dm @@ -1,5 +1,5 @@ /obj/item/stack/rods - name = "metal rods" + name = "metal rod" desc = "Some rods. Can be used for building, or something." singular_name = "metal rod" icon_state = "rods" diff --git a/code/game/objects/items/stacks/sheets/light.dm b/code/game/objects/items/stacks/sheets/light.dm index 5437fdeccd5..f9d64e495d1 100644 --- a/code/game/objects/items/stacks/sheets/light.dm +++ b/code/game/objects/items/stacks/sheets/light.dm @@ -1,5 +1,5 @@ /obj/item/stack/light_w - name = "wired glass tiles" + name = "wired glass tile" singular_name = "wired glass floor tile" desc = "A glass tile, which is wired, somehow." icon_state = "glass_wire" diff --git a/code/game/objects/items/stacks/sheets/mineral.dm b/code/game/objects/items/stacks/sheets/mineral.dm index 8c1870011e8..a567f48edd2 100644 --- a/code/game/objects/items/stacks/sheets/mineral.dm +++ b/code/game/objects/items/stacks/sheets/mineral.dm @@ -22,7 +22,7 @@ Mineral Sheets icon = 'icons/obj/mining.dmi' /obj/item/stack/sheet/mineral/sandstone - name = "sandstone bricks" + name = "sandstone brick" desc = "This appears to be a combination of both sand and stone." singular_name = "sandstone brick" icon_state = "sheet-sandstone" diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index 2390c7eecb3..7219be973f0 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -104,7 +104,7 @@ var/global/list/datum/stack_recipe/wood_recipes = list ( \ ) /obj/item/stack/sheet/wood - name = "wooden planks" + name = "wooden plank" desc = "One can only guess that this is a bunch of wood." singular_name = "wood plank" icon_state = "sheet-wood" diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index 126dc39e929..597f61856a7 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -8,6 +8,7 @@ * Stacks */ /obj/item/stack + gender = PLURAL origin_tech = "materials=1" var/list/datum/stack_recipe/recipes var/singular_name diff --git a/code/game/objects/items/stacks/tiles/light.dm b/code/game/objects/items/stacks/tiles/light.dm index 8fdcd7a5618..e869c8d0ee4 100644 --- a/code/game/objects/items/stacks/tiles/light.dm +++ b/code/game/objects/items/stacks/tiles/light.dm @@ -1,5 +1,5 @@ /obj/item/stack/tile/light - name = "light tiles" + name = "light tile" singular_name = "light floor tile" desc = "A floor tile, made out off glass. It produces light." icon_state = "tile_e" diff --git a/code/game/objects/items/stacks/tiles/plasteel.dm b/code/game/objects/items/stacks/tiles/plasteel.dm index f9d4517100e..870624124fd 100644 --- a/code/game/objects/items/stacks/tiles/plasteel.dm +++ b/code/game/objects/items/stacks/tiles/plasteel.dm @@ -1,5 +1,5 @@ /obj/item/stack/tile/plasteel - name = "floor tiles" + name = "floor tile" singular_name = "floor tile" desc = "Those could work as a pretty decent throwing weapon" icon_state = "tile" diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm index 535d73074cc..3046209b1a8 100644 --- a/code/game/objects/items/stacks/tiles/tile_types.dm +++ b/code/game/objects/items/stacks/tiles/tile_types.dm @@ -9,7 +9,7 @@ * Grass */ /obj/item/stack/tile/grass - name = "grass tiles" + name = "grass tile" singular_name = "grass floor tile" desc = "A patch of grass like they often use on golf courses" icon_state = "tile_grass" @@ -26,7 +26,7 @@ * Wood */ /obj/item/stack/tile/wood - name = "wood floor tiles" + name = "wood floor tile" singular_name = "wood floor tile" desc = "an easy to fit wood floor tile" icon_state = "tile-wood"