mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-12 16:44:43 +01:00
Netherworld Mobs Refractor (#73086)
## About The Pull Request This PR refactors netherworld mobs into basic mobs as best as possible. Also makes some of them run faster when they are getting damaged or deal more damage. Now the mobs might be able to keep up a little with the players. ## Why It's Good For The Game Makes the mobs have better movement and more dynamic movement. Makes the quality of these mobs better. ## Changelog 🆑 add: Added new damage buffs for netherworld mobs refactor: Refactors netherworld mobs into basic mobs /🆑
This commit is contained in:
@@ -11,6 +11,9 @@
|
||||
controller.queue_behavior(melee_attack_behavior, BB_BASIC_MOB_CURRENT_TARGET, BB_TARGETTING_DATUM, BB_BASIC_MOB_CURRENT_TARGET_HIDING_LOCATION)
|
||||
return SUBTREE_RETURN_FINISH_PLANNING //we are going into battle...no distractions.
|
||||
|
||||
/datum/ai_planning_subtree/basic_melee_attack_subtree/average_speed
|
||||
melee_attack_behavior = /datum/ai_behavior/basic_melee_attack/average_speed
|
||||
|
||||
//If you give this to something without the element you are a dumbass.
|
||||
/datum/ai_planning_subtree/basic_ranged_attack_subtree
|
||||
var/datum/ai_behavior/basic_ranged_attack/ranged_attack_behavior = /datum/ai_behavior/basic_ranged_attack
|
||||
|
||||
Reference in New Issue
Block a user