diff --git a/code/game/gamemodes/cult/cult_items.dm b/code/game/gamemodes/cult/cult_items.dm index 680317bb768..179d87099e2 100644 --- a/code/game/gamemodes/cult/cult_items.dm +++ b/code/game/gamemodes/cult/cult_items.dm @@ -15,6 +15,7 @@ /obj/item/weapon/melee/cultblade/attack(mob/living/target, mob/living/carbon/human/user) if(!iscultist(user)) user.Weaken(5) + user.unEquip(src, 1) user.visible_message("A powerful force shoves [user] away from [target]!", \ "\"You shouldn't play with sharp things. You'll poke someone's eye out.\"") if(ishuman(user)) @@ -50,7 +51,7 @@ /obj/item/weapon/restraints/legcuffs/bola/cult - name = "nar'sian bola" + name = "nar'sien bola" desc = "A strong bola, bound with dark magic. Throw it to trip and slow your victim." icon_state = "bola_cult" breakouttime = 45 @@ -116,19 +117,215 @@ armor = list(melee = 50, bullet = 30, laser = 50,energy = 20, bomb = 25, bio = 10, rad = 0) flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT - /obj/item/clothing/head/helmet/space/cult - name = "nar-sian bruiser's helmet" - desc = "A heavily-armored helmet worn by warriors of the Nar-Sian cult. It can withstand hard vacuum." + name = "nar-sien hardened helmet" + desc = "A heavily-armored helmet worn by warriors of the Nar-Sien cult. It can withstand hard vacuum." icon_state = "cult_helmet" item_state = "cult_helmet" armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30) /obj/item/clothing/suit/space/cult - name = "nar-sian bruiser's armor" + name = "nar-sien hardened armor" icon_state = "cult_armor" item_state = "cult_armor" - desc = "A heavily-armored exosuit worn by warriors of the Nar-Sian cult. It can withstand hard vacuum." - w_class = 3 + desc = "A heavily-armored exosuit worn by warriors of the Nar-Sien cult. It can withstand hard vacuum." + w_class = 2 allowed = list(/obj/item/weapon/tome,/obj/item/weapon/melee/cultblade,/obj/item/weapon/tank/internals/) armor = list(melee = 70, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30) + +/obj/item/weapon/sharpener/cult + name = "eldritch whetstone" + desc = "A block, empowered by dark magic. Sharp weapons will be enhanced when used on the stone." + used = 0 + increment = 5 + max = 40 + prefix = "darkened" + +/obj/item/clothing/suit/hooded/cultrobes/cult_shield + name = "empowered cultist armor" + desc = "Empowered garb which creates a powerful shield around the user." + icon_state = "cult_armor" + item_state = "cult_armor" + w_class = 4 + armor = list(melee = 50, bullet = 40, laser = 50,energy = 30, bomb = 50, bio = 30, rad = 30) + body_parts_covered = CHEST|GROIN|LEGS|ARMS + allowed = list(/obj/item/weapon/tome,/obj/item/weapon/melee/cultblade) + var/current_charges = 3 + var/shield_state = "shield-red" + hooded = 1 + hoodtype = /obj/item/clothing/head/cult_hoodie + +/obj/item/clothing/head/cult_hoodie + name = "empowered cultist armor" + desc = "Empowered garb which creates a powerful shield around the user." + icon_state = "cult_hoodalt" + armor = list(melee = 50, bullet = 40, laser = 50,energy = 30, bomb = 50, bio = 30, rad = 30) + body_parts_covered = HEAD + flags = NODROP + flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS + +/obj/item/clothing/suit/hooded/cultrobes/cult_shield/pickup(mob/living/user) + ..() + if(!iscultist(user)) + user << "\"I wouldn't advise that.\"" + user << "An overwhelming sense of nausea overpowers you!" + user.unEquip(src, 1) + user.Dizzy(30) + user.Weaken(5) + + +/obj/item/clothing/suit/hooded/cultrobes/cult_shield/hit_reaction(mob/living/carbon/human/owner, attack_text, isinhands) + if(current_charges > 0) + var/datum/effect_system/spark_spread/s = new + s.set_up(2, 1, src) + s.start() + owner.visible_message("[owner]'s shields deflect [attack_text] in a shower of sparks!") + current_charges-- + if(current_charges <= 0) + owner.visible_message("[owner]'s shield is destroyed!") + shield_state = "broken" + owner.update_inv_wear_suit() + return 1 + return 0 + +/obj/item/clothing/suit/hooded/cultrobes/cult_shield/worn_overlays(isinhands) + . = list() + if(!isinhands) + . += image(icon = 'icons/effects/effects.dmi', icon_state = "[shield_state]") + +/obj/item/clothing/suit/hooded/cultrobes/berserker + name = "flagellant's robes" + desc = "Blood-soaked robes infused with dark magic; allows the user to move at inhuman speeds, but at the cost of increased damage." + icon_state = "cultrobes" + item_state = "cultrobes" + flags_inv = HIDEJUMPSUIT + allowed = list(/obj/item/weapon/tome,/obj/item/weapon/melee/cultblade) + body_parts_covered = CHEST|GROIN|LEGS|ARMS + armor = list(melee = -100, bullet = -100, laser = -100,energy = -100, bomb = -100, bio = -100, rad = -100) + slowdown = -1 + hooded = 1 + hoodtype = /obj/item/clothing/head/berserkerhood + +/obj/item/clothing/head/berserkerhood + name = "flagellant's robes" + desc = "Blood-soaked garb infused with dark magic; allows the user to move at inhuman speeds, but at the cost of increased damage." + icon_state = "culthood" + body_parts_covered = HEAD + flags = NODROP + flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS + armor = list(melee = -100, bullet = -100, laser = -100,energy = -100, bomb = -100, bio = -100, rad = -100) + +/obj/item/clothing/suit/hooded/cultrobes/berserker/pickup(mob/living/user) + ..() + if(!iscultist(user)) + user << "\"I wouldn't advise that.\"" + user << "An overwhelming sense of nausea overpowers you!" + user.unEquip(src, 1) + user.Dizzy(30) + user.Weaken(5) + +/obj/item/clothing/glasses/night/cultblind + desc = "May nar-sie guide you through the darkness and shield you from the light." + name = "zealot's blindfold" + icon_state = "blindfold" + item_state = "blindfold" + darkness_view = 8 + flash_protect = 1 + +/obj/item/clothing/glasses/night/cultblind/pickup(mob/living/user) + ..() + if(!iscultist(user)) + user << "\"I wouldn't advise that.\"" + user << "An overwhelming sense of nausea overpowers you!" + user.unEquip(src, 1) + user.Dizzy(30) + user.Weaken(5) + +/obj/item/weapon/reagent_containers/food/drinks/bottle/unholywater + name = "flask of unholy water" + desc = "Toxic to nonbelievers; this water renews and reinvigorates the faithful of nar'sie." + icon_state = "holyflask" + color = "#333333" + list_reagents = list("unholywater" = 40) + +/obj/item/device/shuttle_curse + name = "cursed orb" + desc = "You peer within this smokey orb and glimpse terrible fates befalling the escape shuttle." + icon = 'icons/obj/projectiles.dmi' + icon_state ="bluespace" + color = "#ff0000" + var/global/curselimit = 0 + +/obj/item/device/shuttle_curse/attack_self(mob/user) + if(!iscultist(user)) + user.unEquip(src, 1) + user.Weaken(5) + user << "A powerful force shoves you away from [src]!" + return + if(curselimit > 1) + user << "We have exhausted our ability to curse the shuttle." + return + if(SSshuttle.emergency.mode == SHUTTLE_CALL) + var/cursetime = 1500 + var/timer = SSshuttle.emergency.timeLeft(1) + cursetime + SSshuttle.emergency.setTimer(timer) + user << "You shatter the orb! A dark essence spirals into the air, then disappears." + playsound(user.loc, "sound/effects/Glassbr1.ogg", 50, 1) + qdel(src) + sleep(20) + var/global/list/curses + if(!curses) + curses = list("A fuel technician just slit his own throat and begged for death. The shuttle will be delayed by two minutes.", + "The shuttle's navigation programming was replaced by a file containing two words, IT COMES. The shuttle will be delayed by two minutes.", + "The shuttle's custodian tore out his guts and began painting strange shapes on the floor. The shuttle will be delayed by two minutes.", + "A shuttle engineer began screaming 'DEATH IS NOT THE END' and ripped out wires until an arc flash seared off her flesh. The shuttle will be delayed by two minutes.", + "A shuttle inspector started laughing madly over the radio and then threw herself into an engine turbine. The shuttle will be delayed by two minutes.", + "The shuttle dispatcher was found dead with bloody symbols carved into their flesh. The shuttle will be delayed by two minutes.") + var/message = pick_n_take(curses) + priority_announce("[message]", "System Failure", 'sound/misc/notice1.ogg') + curselimit++ + +/obj/item/device/cult_shift + name = "veil shifter" + desc = "The veil between worlds is weak, this relic teleports you forward a small distance. It may be used twice before its power is lost." + icon = 'icons/obj/cult.dmi' + icon_state ="shifter" + var/uses = 2 + +/obj/item/device/cult_shift/proc/handle_teleport_grab(turf/T, mob/user) + var/mob/living/carbon/human/H = user + if(H.pulling && (istype(H.pulling, /mob/living))) + var/mob/living/victim = H.pulling + if(!victim.anchored) + victim.forceMove(locate(T.x+rand(-1,1),T.y+rand(-1,1),T.z)) + return + +/obj/item/device/cult_shift/attack_self(mob/user) + if(!iscultist(user)) + user.unEquip(src, 1) + user.Weaken(5) + user << "A powerful force shoves you away from [src]!" + return + uses-- + if (uses<1) + qdel(src) + var/mob/living/carbon/human/H = user + var/turf/destination = get_teleport_loc(H.loc,H,9,1,3,1,0,1) + var/turf/mobloc = get_turf(H.loc)//Safety + + if(destination&&istype(mobloc, /turf))//So we don't teleport out of containers + spawn(0) + playsound(H.loc, "sparks", 50, 1) + anim(mobloc,src,'icons/mob/mob.dmi',,"cultout",,H.dir) + + handle_teleport_grab(destination, H) + H.loc = destination + + spawn(0) + PoolOrNew(/obj/effect/particle_effect/sparks, H.loc) + playsound(H.loc, 'sound/effects/phasein.ogg', 25, 1) + playsound(H.loc, "sparks", 50, 1) + anim(H.loc,H,'icons/mob/mob.dmi',,"cultin",,H.dir) + + else + H << "The veil cannot be torn here!" diff --git a/code/game/gamemodes/cult/cult_structures.dm b/code/game/gamemodes/cult/cult_structures.dm index d0df29a0c6e..3c3ccf77cdb 100644 --- a/code/game/gamemodes/cult/cult_structures.dm +++ b/code/game/gamemodes/cult/cult_structures.dm @@ -2,32 +2,146 @@ density = 1 anchored = 1 icon = 'icons/obj/cult.dmi' + var/cooldowntime = 0 + var/health = 100 + var/maxhealth = 100 +/obj/structure/cult/proc/getETA() + var/time = round((0-(world.time-cooldowntime))/600, 1) + var/eta = "[time] minutes." + if(time == 1) + eta = "about one minute." + else if(time == 0) + eta = "less than thirty seconds." + return eta + /obj/structure/cult/talisman name = "altar" - desc = "A bloodstained altar dedicated to Nar-Sie" + desc = "A bloodstained altar dedicated to Nar-Sie." icon_state = "talismanaltar" + +/obj/structure/cult/talisman/attack_hand(mob/living/user) + if(!iscultist(user)) + user << "You don't even begin to understand what these words mean..." + return + if(cooldowntime > world.time) + user << "The magic here is weak, it will be ready to use again in [getETA()]. " + return + cooldowntime = world.time + 2400 + var/choice = alert(user,"You study the schematics etched into the forge...",,"Eldritch Whetstone","Zealot's Blindfold","Flask of Unholy Water") + switch(choice) + if("Eldritch Whetstone") + var/obj/item/weapon/sharpener/cult/N = new(get_turf(src)) + user << "You kneel before the altar and your faith is rewarded with an [N.name]!" + if("Zealot's Blindfold") + var/obj/item/clothing/glasses/night/cultblind/N = new(get_turf(src)) + user << "You kneel before the altar and your faith is rewarded with a [N.name]!" + if("Flask of Unholy Water") + var/obj/item/weapon/reagent_containers/food/drinks/bottle/unholywater/N = new(get_turf(src)) + user << "You kneel before the altar and your faith is rewarded with a [N.name]!" + + /obj/structure/cult/forge name = "daemon forge" - desc = "A forge used in crafting the unholy weapons used by the armies of Nar-Sie" + desc = "A forge used in crafting the unholy weapons used by the armies of Nar-Sie." icon_state = "forge" + luminosity = 3 + +/obj/structure/cult/forge/attack_hand(mob/living/user) + if(!iscultist(user)) + user << "You don't even begin to understand what these words mean..." + return + if(cooldowntime > world.time) + user << "The magic here is weak, it will be ready to use again in [getETA()]. " + return + cooldowntime = world.time + 2400 + var/choice = alert(user,"You study the schematics etched into the forge...",,"Shielded Robe","Flagellant's Robe","Nar-Sien Hardsuit") + switch(choice) + if("Shielded Robe") + var/obj/item/clothing/suit/hooded/cultrobes/cult_shield/N = new(get_turf(src)) + user << "You work the forge as dark knowledge guides your hands, creating [N]!" + if("Flagellant's Robe") + var/obj/item/clothing/suit/hooded/cultrobes/berserker/N = new(get_turf(src)) + user << "You work the forge as dark knowledge guides your hands, creating [N]!" + if("Nar-Sien Hardsuit") + new /obj/item/clothing/head/helmet/space/cult(get_turf(src)) + var /obj/item/clothing/suit/space/cult/N = new(get_turf(src)) + user << "You work the forge as dark knowledge guides your hands, creating [N]!" /obj/structure/cult/pylon name = "pylon" - desc = "A floating crystal that hums with an unearthly energy" + desc = "A floating crystal that slowly heals those faithful to Nar'Sie." icon_state = "pylon" luminosity = 5 + var/heal_delay = 50 + var/last_shot = 0 + var/list/corruption = list() + +/obj/structure/cult/pylon/New() + SSobj.processing |= src + corruption += get_turf(src) + for(var/i in 1 to 5) + for(var/t in corruption) + var/turf/T = t + corruption |= T.GetAtmosAdjacentTurfs() + ..() + +/obj/structure/cult/pylon/Destroy() + SSobj.processing.Remove(src) + return ..() + +/obj/structure/cult/pylon/process() + if((last_shot + heal_delay) <= world.time) + last_shot = world.time + for(var/mob/living/L in range(5, src)) + if(iscultist(L)) + var/mob/living/carbon/human/H = L + if(istype(H)) + L.adjustBruteLoss(-1, 0) + L.adjustFireLoss(-1, 0) + L.updatehealth() + if(istype(L, /mob/living/simple_animal/hostile/construct)) + var/mob/living/simple_animal/M = L + if(M.health < M.maxHealth) + M.adjustHealth(-2) + if(corruption.len) + var/turf/T = pick_n_take(corruption) + corruption -= T + if (istype(T, /turf/open/floor/engine/cult) || istype(T, /turf/open/space) || istype(T, /turf/open/floor/plating/lava)) + return + T.ChangeTurf(/turf/open/floor/engine/cult) /obj/structure/cult/tome - name = "desk" - desc = "A desk covered in arcane manuscripts and tomes in unknown languages. Looking at the text makes your skin crawl" + name = "archives" + desc = "A desk covered in arcane manuscripts and tomes in unknown languages. Looking at the text makes your skin crawl." icon_state = "tomealtar" luminosity = 1 +/obj/structure/cult/tome/attack_hand(mob/living/user) + if(!iscultist(user)) + user << "You don't even begin to understand what these words mean..." + return + if(cooldowntime > world.time) + user << "The magic here is weak, it will be ready to use again in [getETA()]. " + return + cooldowntime = world.time + 2400 + var/choice = alert(user,"You flip through the black pages of the archives...",,"Supply Talisman","Shuttle Curse","Veil Shift") + switch(choice) + if("Supply Talisman") + var/obj/item/weapon/paper/talisman/supply/N = new(get_turf(src)) + N.uses = 2 + user << "You summon [N] from the archives!" + if("Shuttle Curse") + var/obj/item/device/shuttle_curse/N = new(get_turf(src)) + user << "You summon [N] from the archives!" + if("Veil Shift") + var /obj/item/device/cult_shift/N = new(get_turf(src)) + user << "You summon [N] from the archives!" + /obj/effect/gateway name = "gateway" - desc = "You're pretty sure that abyss is staring back" + desc = "You're pretty sure that abyss is staring back." icon = 'icons/obj/cult.dmi' icon_state = "hole" density = 1 diff --git a/code/game/gamemodes/cult/talisman.dm b/code/game/gamemodes/cult/talisman.dm index 0125bec86da..09d2e4be1c3 100644 --- a/code/game/gamemodes/cult/talisman.dm +++ b/code/game/gamemodes/cult/talisman.dm @@ -321,16 +321,28 @@ user << "This talisman will only work on a stack of metal sheets!" log_game("Construct talisman failed - not a valid target") -/obj/item/weapon/paper/talisman/construction/afterattack(obj/item/stack/sheet/metal/target, mob/user, proximity_flag, click_parameters) +/obj/item/weapon/paper/talisman/construction/afterattack(obj/item/stack/sheet/target, mob/user, proximity_flag, click_parameters) ..() - if(proximity_flag && istype(target) && iscultist(user)) - var/turf/T = get_turf(target) - if(target.use(25)) - new /obj/structure/constructshell(T) - user << "The talisman clings to the metal and twists it into a construct shell!" + if(proximity_flag && iscultist(user)) + if(istype(target, /obj/item/stack/sheet/metal)) + var/turf/T = get_turf(target) + if(target.use(25)) + new /obj/structure/constructshell(T) + user << "The talisman clings to the metal and twists it into a construct shell!" + user << sound('sound/effects/magic.ogg',0,1,25) + PoolOrNew(/obj/effect/overlay/temp/cult/turf/open/floor, T) + qdel(src) + if(istype(target, /obj/item/stack/sheet/plasteel)) + var/quantity = target.amount + var/turf/T = get_turf(target) + new /obj/item/stack/sheet/runed_metal(T,quantity) + target.use(quantity) + user << "The talisman clings to the plasteel and runes of power appear on the surface!" + user << sound('sound/effects/magic.ogg',0,1,25) + PoolOrNew(/obj/effect/overlay/temp/cult/turf/open/floor, T) qdel(src) else - user << "The talisman requires at least 25 sheets of metal!" + user << "The talisman requires metal or plasteel!" //Talisman of Shackling: Applies special cuffs directly from the talisman @@ -390,6 +402,6 @@ origin_tech = "materials=2;magnets=5" /obj/item/weapon/restraints/handcuffs/energy/cult/used/dropped(mob/user) - user.visible_message("[user]'s [src] shatter in a discharge of dark magic!", \ + user.visible_message("[user]'s shackles shatter in a discharge of dark magic!", \ "Your [src] shatters in a discharge of dark magic!") qdel(src) diff --git a/code/game/machinery/doors/airlock_types.dm b/code/game/machinery/doors/airlock_types.dm index 25a44c23489..f265bfe46ef 100644 --- a/code/game/machinery/doors/airlock_types.dm +++ b/code/game/machinery/doors/airlock_types.dm @@ -318,6 +318,22 @@ icon = 'icons/obj/doors/airlocks/cult/runed/cult.dmi' overlays_file = 'icons/obj/doors/airlocks/cult/runed/overlays.dmi' doortype = /obj/structure/door_assembly/door_assembly_cult + hackProof = 1 + aiControlDisabled = 1 + +/obj/machinery/door/airlock/cult/allowed(mob/M) + if(!iscultist(M)) + PoolOrNew(/obj/effect/overlay/temp/cult/sac, src.loc) + var/atom/throwtarget + throwtarget = get_edge_target_turf(src, get_dir(src, get_step_away(M, src))) + M << pick(sound('sound/hallucinations/turn_around1.ogg',0,1,50), sound('sound/hallucinations/turn_around2.ogg',0,1,50)) + M.Weaken(2) + M.throw_at_fast(throwtarget, 5, 1,src) + return 0 + else + PoolOrNew(/obj/effect/overlay/temp/cult/door, src.loc) + return 1 + /obj/machinery/door/airlock/cult/narsie_act() return diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index a12c51ed506..84f474abe0a 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -215,11 +215,12 @@ var/global/list/datum/stack_recipe/cardboard_recipes = list ( \ */ var/global/list/datum/stack_recipe/runed_metal_recipes = list ( \ - new/datum/stack_recipe("runed girder", /obj/structure/girder/cult, 2, time = 50, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("pylon", /obj/structure/cult/pylon, 4, time = 40, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("forge", /obj/structure/cult/forge, 6, time = 40, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("archives", /obj/structure/cult/tome, 4, time = 40, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("altar", /obj/structure/cult/talisman, 10, time = 40, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("runed door", /obj/machinery/door/airlock/cult, 3, time = 50, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("runed girder", /obj/structure/girder/cult, 1, time = 50, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("pylon", /obj/structure/cult/pylon, 3, time = 40, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("forge", /obj/structure/cult/forge, 5, time = 40, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("archives", /obj/structure/cult/tome, 2, time = 40, one_per_turf = 1, on_floor = 1), \ + new/datum/stack_recipe("altar", /obj/structure/cult/talisman, 5, time = 40, one_per_turf = 1, on_floor = 1), \ ) /obj/item/stack/sheet/runed_metal @@ -230,6 +231,12 @@ var/global/list/datum/stack_recipe/runed_metal_recipes = list ( \ icon = 'icons/obj/items.dmi' sheettype = "runed" +/obj/item/stack/sheet/runed_metal/attack_self(mob/living/user) + if(!iscultist(user)) + user << "Only one with forbidden knowledge could hope to work this metal..." + return + return ..() + /obj/item/stack/sheet/runed_metal/fifty amount = 50 @@ -267,5 +274,3 @@ var/global/list/datum/stack_recipe/runed_metal_recipes = list ( \ throw_speed = 1 throw_range = 3 origin_tech = "materials=2;bio=2" - - diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm index 359b80ef881..010789c22e2 100644 --- a/code/game/objects/structures/girders.dm +++ b/code/game/objects/structures/girders.dm @@ -328,8 +328,8 @@ add_fingerprint(user) if(istype(W, /obj/item/weapon/tome) && iscultist(user)) //Cultists can demolish cult girders instantly with their tomes user.visible_message("[user] strikes [src] with [W]!", "You demolish [src].") - var/obj/item/stack/sheet/runed_metal/R = new(get_turf(src)) - R.amount = 2 + var/obj/item/stack/sheet/metal/R = new(get_turf(src)) + R.amount = 1 qdel(src) else if(istype(W, /obj/item/weapon/weldingtool)) diff --git a/code/game/turfs/simulated/walls_misc.dm b/code/game/turfs/simulated/walls_misc.dm index 1c38131239d..038bfb3fd26 100644 --- a/code/game/turfs/simulated/walls_misc.dm +++ b/code/game/turfs/simulated/walls_misc.dm @@ -12,7 +12,7 @@ ..() /turf/closed/wall/cult/break_wall() - new/obj/item/stack/sheet/runed_metal/(get_turf(src), 2) + new/obj/item/stack/sheet/metal/(get_turf(src), 1) return (new /obj/structure/girder/cult(src)) /turf/closed/wall/cult/devastate_wall() @@ -101,4 +101,4 @@ /turf/closed/wall/shuttle/shuttleRotate(rotation) var/matrix/M = transform M.Turn(rotation) - transform = M \ No newline at end of file + transform = M diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm index f0020af71d8..a851f1e95e0 100644 --- a/code/modules/reagents/chemistry/reagents/other_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm @@ -211,14 +211,17 @@ description = "Something that shouldn't exist on this plane of existance." /datum/reagent/fuel/unholywater/on_mob_life(mob/living/M) - M.adjustBrainLoss(3) if(iscultist(M)) - M.status_flags |= GOTTAGOFAST M.drowsyness = max(M.drowsyness-5, 0) - M.AdjustParalysis(-2, 0) + M.AdjustParalysis(-1, 0) M.AdjustStunned(-2, 0) M.AdjustWeakened(-2, 0) + M.adjustToxLoss(-2, 0) + M.adjustOxyLoss(-2, 0) + M.adjustBruteLoss(-2, 0) + M.adjustFireLoss(-2, 0) else + M.adjustBrainLoss(3) M.adjustToxLoss(2, 0) M.adjustFireLoss(2, 0) M.adjustOxyLoss(2, 0) diff --git a/icons/mob/mob.dmi b/icons/mob/mob.dmi index 116fbe4090c..24ca7afeeac 100644 Binary files a/icons/mob/mob.dmi and b/icons/mob/mob.dmi differ diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index cce17c5a3fb..11f55cbc902 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index 623836f5898..37f7af70e08 100644 Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ diff --git a/icons/obj/cult.dmi b/icons/obj/cult.dmi index a7b5af73017..95712fe106c 100644 Binary files a/icons/obj/cult.dmi and b/icons/obj/cult.dmi differ