[MOSTLY MODULAR] Fixes Hypovial Texture (#8745)

* refactoring

* somehow this fixes it
This commit is contained in:
Pinta
2021-10-10 23:49:14 -04:00
committed by GitHub
parent c0d78a38ba
commit 7ebe7d90d3
7 changed files with 39 additions and 38 deletions
@@ -398,9 +398,9 @@
reagents.trans_to(P, vol_each, transfered_by = usr)
//SKYRAT EDIT ADDTION HYPOVIALS START
if(item_type == "vial")
var/obj/item/reagent_containers/glass/bottle/vial/small/P
var/obj/item/reagent_containers/glass/vial/small/P
for(var/i = 0; i < amount; i++)
P = new/obj/item/reagent_containers/glass/bottle/vial/small(drop_location())
P = new/obj/item/reagent_containers/glass/vial/small(drop_location())
P.name = trim("[name] vial")
adjust_item_drop_location(P)
reagents.trans_to(P, vol_each, transfered_by = usr)