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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-24 13:38:41 +01:00
[MIRROR] Fixes some potential sleeps as detected by SpacemanDMM improvements (#1216)
* Fix some potential sleeps as detected by SpacemanDMM improvements (#54230) overrides weren't detected by should not sleep, i think i've mostly fixed that with SpaceManiac/SpacemanDMM#214 Some of these are wacky but overall this pr is harmless signals shouldnt sleep even in weird 1 in a million situations or due to other people adding bad code overrides of changeling can_sting() use alert() and input() and that's just too fucked for me to fix in this pr * Fixes some potential sleeps as detected by SpacemanDMM improvements Co-authored-by: spookydonut <github@spooksoftware.com>
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@@ -91,7 +91,7 @@
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owner.vomit()
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fail = TRUE
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if(2)
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owner.emote("cough")
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INVOKE_ASYNC(owner, /mob.proc/emote, "cough")
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owner.dizziness += 10
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fail = TRUE
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if(3)
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@@ -5,19 +5,23 @@
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var/list/obj/item/storage/backpack/holding/matching = typecache_filter_list(W.GetAllContents(), typecacheof(/obj/item/storage/backpack/holding))
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matching -= A
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if(istype(W, /obj/item/storage/backpack/holding) || matching.len)
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var/safety = alert(user, "Doing this will have extremely dire consequences for the station and its crew. Be sure you know what you're doing.", "Put in [A.name]?", "Proceed", "Abort")
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if(safety != "Proceed" || QDELETED(A) || QDELETED(W) || QDELETED(user) || !user.canUseTopic(A, BE_CLOSE, iscarbon(user)))
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return
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var/turf/loccheck = get_turf(A)
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to_chat(user, "<span class='danger'>The Bluespace interfaces of the two devices catastrophically malfunction!</span>")
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qdel(W)
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playsound(loccheck,'sound/effects/supermatter.ogg', 200, TRUE)
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message_admins("[ADMIN_LOOKUPFLW(user)] detonated a bag of holding at [ADMIN_VERBOSEJMP(loccheck)].")
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log_game("[key_name(user)] detonated a bag of holding at [loc_name(loccheck)].")
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user.gib(TRUE, TRUE, TRUE)
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new/obj/singularity/boh_tear(loccheck)
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qdel(A)
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INVOKE_ASYNC(src, .proc/recursive_insertion, W, user)
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return
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. = ..()
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/datum/component/storage/concrete/bluespace/bag_of_holding/proc/recursive_insertion(obj/item/W, mob/living/user)
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var/atom/A = parent
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var/safety = alert(user, "Doing this will have extremely dire consequences for the station and its crew. Be sure you know what you're doing.", "Put in [A.name]?", "Proceed", "Abort")
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if(safety != "Proceed" || QDELETED(A) || QDELETED(W) || QDELETED(user) || !user.canUseTopic(A, BE_CLOSE, iscarbon(user)))
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return
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var/turf/loccheck = get_turf(A)
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to_chat(user, "<span class='danger'>The Bluespace interfaces of the two devices catastrophically malfunction!</span>")
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qdel(W)
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playsound(loccheck,'sound/effects/supermatter.ogg', 200, TRUE)
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message_admins("[ADMIN_LOOKUPFLW(user)] detonated a bag of holding at [ADMIN_VERBOSEJMP(loccheck)].")
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log_game("[key_name(user)] detonated a bag of holding at [loc_name(loccheck)].")
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user.gib(TRUE, TRUE, TRUE)
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new/obj/singularity/boh_tear(loccheck)
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qdel(A)
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@@ -32,4 +32,4 @@
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/datum/mutation/human/telekinesis/proc/on_ranged_attack(datum/source, atom/target)
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SIGNAL_HANDLER
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target.attack_tk(owner)
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INVOKE_ASYNC(target, /atom.proc/attack_tk, owner)
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@@ -1,3 +1,8 @@
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#define AI_WIRE_NORMAL 0
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#define AI_WIRE_DISABLED 1
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#define AI_WIRE_HACKED 2
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#define AI_WIRE_DISABLED_HACKED -1
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/datum/wires/airlock
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holder_type = /obj/machinery/door/airlock
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proper_name = "Generic Airlock"
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@@ -108,16 +113,11 @@
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A.emergency = FALSE
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A.update_icon()
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if(WIRE_AI) // Pulse to disable WIRE_AI control for 10 ticks (follows same rules as cutting).
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if(A.aiControlDisabled == 0)
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A.aiControlDisabled = 1
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else if(A.aiControlDisabled == -1)
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A.aiControlDisabled = 2
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sleep(10)
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if(A)
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if(A.aiControlDisabled == 1)
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A.aiControlDisabled = 0
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else if(A.aiControlDisabled == 2)
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A.aiControlDisabled = -1
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if(A.aiControlDisabled == AI_WIRE_NORMAL)
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A.aiControlDisabled = AI_WIRE_DISABLED
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else if(A.aiControlDisabled == AI_WIRE_DISABLED_HACKED)
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A.aiControlDisabled = AI_WIRE_HACKED
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addtimer(CALLBACK(A, /obj/machinery/door/airlock.proc/reset_ai_wire), 1 SECONDS)
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if(WIRE_SHOCK) // Pulse to shock the door for 10 ticks.
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if(!A.secondsElectrified)
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A.set_electrified(MACHINE_DEFAULT_ELECTRIFY_TIME, usr)
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@@ -132,6 +132,12 @@
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A.lights = !A.lights
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A.update_icon()
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/obj/machinery/door/airlock/proc/reset_ai_wire()
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if(aiControlDisabled == AI_WIRE_DISABLED)
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aiControlDisabled = AI_WIRE_NORMAL
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else if(aiControlDisabled == AI_WIRE_HACKED)
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aiControlDisabled = AI_WIRE_DISABLED_HACKED
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/datum/wires/airlock/on_cut(wire, mend)
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var/obj/machinery/door/airlock/A = holder
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switch(wire)
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@@ -154,15 +160,15 @@
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A.bolt()
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if(WIRE_AI) // Cut to disable WIRE_AI control, mend to re-enable.
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if(mend)
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if(A.aiControlDisabled == 1) // 0 = normal, 1 = locked out, 2 = overridden by WIRE_AI, -1 = previously overridden by WIRE_AI
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A.aiControlDisabled = 0
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else if(A.aiControlDisabled == 2)
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A.aiControlDisabled = -1
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if(A.aiControlDisabled == AI_WIRE_DISABLED) // 0 = normal, 1 = locked out, 2 = overridden by WIRE_AI, -1 = previously overridden by WIRE_AI
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A.aiControlDisabled = AI_WIRE_NORMAL
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else if(A.aiControlDisabled == AI_WIRE_HACKED)
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A.aiControlDisabled = AI_WIRE_DISABLED_HACKED
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else
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if(A.aiControlDisabled == 0)
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A.aiControlDisabled = 1
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else if(A.aiControlDisabled == -1)
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A.aiControlDisabled = 2
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if(A.aiControlDisabled == AI_WIRE_NORMAL)
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A.aiControlDisabled = AI_WIRE_DISABLED
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else if(A.aiControlDisabled == AI_WIRE_DISABLED_HACKED)
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A.aiControlDisabled = AI_WIRE_HACKED
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if(WIRE_SHOCK) // Cut to shock the door, mend to unshock.
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if(mend)
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if(A.secondsElectrified)
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@@ -97,7 +97,7 @@
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else
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victim.visible_message("<span class='danger'>[victim] weakly strikes [target] with [victim.p_their()] broken [limb.name], recoiling from pain!</span>", \
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"<span class='userdanger'>You fail to strike [target] as the fracture in your [limb.name] lights up in unbearable pain!</span>", vision_distance=COMBAT_MESSAGE_RANGE)
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victim.emote("scream")
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INVOKE_ASYNC(victim, /mob.proc/emote, "scream")
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victim.Stun(0.5 SECONDS)
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limb.receive_damage(brute=rand(3,7))
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return COMPONENT_NO_ATTACK_HAND
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