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Removes the Void Torch (#92075)
## About The Pull Request Deletes the Void Torch from Cult Mapped in uses have been replaced with similar red torches Deathmatch uses were replaced with red torches as well (did they even have a use in dm?) ## Why It's Good For The Game Void Torch is maybe the # 1 example of bloat that comes to mind when I think of "Cult" - Very few people know that it does anything - Even fewer people know how to use it - Even FEWER people know how to use it effectively - It isn't even uniquely produced, it comes with another object for no reason - In fact, I see people not even *realize* that they get a torch with their veil shifter. In fact in fact, I see more people throw it *away* than use it. I don't really see a reason why it should stick around. A fair argument I could see is "muh sandbox, you're pidgeonholeing cult in to just swords and stun". But if that was the case, then why haven't people been using it? The only sad part to me is torches are cult kino thematically. ## Changelog 🆑 Melbert del: Removes the Void Torch from Cult /🆑
This commit is contained in:
@@ -189,7 +189,7 @@
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/area/deathmatch)
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"hY" = (
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/mob/living/carbon/human/species/monkey,
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/obj/item/flashlight/flare/torch,
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/obj/item/flashlight/flare/torch/red/on,
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/turf/open/misc/grass/jungle,
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/area/deathmatch)
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"ih" = (
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@@ -392,7 +392,7 @@
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"qk" = (
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/obj/effect/decal/cleanable/blood/footprints,
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/obj/effect/turf_decal/weather/dirt,
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/obj/item/flashlight/flare/culttorch,
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/obj/item/flashlight/flare/torch/red/on,
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/turf/open/floor/cult,
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/area/deathmatch)
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"qp" = (
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@@ -550,7 +550,7 @@
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/area/deathmatch)
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"xx" = (
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/obj/effect/decal/cleanable/dirt,
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/obj/item/flashlight/flare/culttorch,
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/obj/item/flashlight/flare/torch/red/on,
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/turf/open/floor/cult,
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/area/deathmatch)
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"xC" = (
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@@ -595,7 +595,7 @@
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dir = 9
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},
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/obj/effect/turf_decal/weather/dirt,
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/obj/item/flashlight/flare/culttorch,
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/obj/item/flashlight/flare/torch/red/on,
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/turf/open/floor/cult,
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/area/deathmatch)
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"An" = (
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@@ -712,7 +712,7 @@
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/obj/effect/turf_decal/weather/dirt{
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dir = 9
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},
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/obj/item/flashlight/flare/torch,
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/obj/item/flashlight/flare/torch/red/on,
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/turf/open/misc/asteroid/moon,
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/area/deathmatch)
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"DA" = (
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@@ -794,7 +794,7 @@
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/area/deathmatch)
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"HN" = (
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/obj/structure/flora/rock/pile/jungle/large/style_random,
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/obj/item/flashlight/flare/torch,
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/obj/item/flashlight/flare/torch/red/on,
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/turf/open/misc/grass/jungle,
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/area/deathmatch)
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"HS" = (
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@@ -1119,7 +1119,7 @@
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/obj/item/clothing/suit/costume/bronze,
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/obj/item/clothing/head/costume/bronze,
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/obj/effect/decal/cleanable/dirt/dust,
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/obj/item/flashlight/flare/torch,
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/obj/item/flashlight/flare/torch/red/on,
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/turf/open/floor/bronze/flat,
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/area/deathmatch)
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"VZ" = (
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