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Fixed
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@@ -70,7 +70,7 @@
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if(status > 1) return
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src.onfire = !( src.onfire )
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if (src.onfire)
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src.force = 3
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src.force = 15
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src.damtype = "fire"
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src.icon_state = "cake1"
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SSobj.processing |= src
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@@ -150,4 +150,4 @@
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flags_inv = 0
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action_button_name = "Toggle Nose Light"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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brightness_on = 1 //luminosity when on
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brightness_on = 1 //luminosity when on
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