diff --git a/code/game/objects/items/implants/implant.dm b/code/game/objects/items/implants/implant.dm index ce7e92bc515..843800e0a8b 100644 --- a/code/game/objects/items/implants/implant.dm +++ b/code/game/objects/items/implants/implant.dm @@ -1,12 +1,20 @@ +/** + * Parent class for all implants + */ /obj/item/implant name = "implant" icon = 'icons/obj/implants.dmi' icon_state = "generic" //Shows up as the action button icon actions_types = list(/datum/action/item_action/hands_free/activate) - var/activated = TRUE //1 for implant types that can be activated, 0 for ones that are "always on" like mindshield implants + ///true for implant types that can be activated, false for ones that are "always on" like mindshield implants + var/activated = TRUE + ///the mob that's implanted with this var/mob/living/imp_in = null + ///implant color, used for selecting either the "b" version or the "r" version of the implant case sprite when the implant is in a case. var/implant_color = "b" + ///if false, upon implantation of a duplicate implant, an attempt to combine the new implant's uses with the old one's uses will be made, deleting the new implant if successful or stopping the implantation if not var/allow_multiple = FALSE + ///how many times this can do something, only relevant for implants with limited uses var/uses = -1 item_flags = DROPDEL @@ -34,51 +42,61 @@ return TRUE -//What does the implant do upon injection? -//return 1 if the implant injects -//return 0 if there is no room for implant / it fails +/** + * What does the implant do upon injection? + * + * return true if the implant injects + * return false if there is no room for implant / it fails + * Arguments: + * * mob/living/target - mob being implanted + * * mob/user - mob doing the implanting + * * silent - unused here + * * force - if true, implantation will not fail if can_be_implanted_in returns false + */ /obj/item/implant/proc/implant(mob/living/target, mob/user, silent = FALSE, force = FALSE) if(SEND_SIGNAL(src, COMSIG_IMPLANT_IMPLANTING, args) & COMPONENT_STOP_IMPLANTING) return LAZYINITLIST(target.implants) if(!force && !can_be_implanted_in(target)) return FALSE + for(var/X in target.implants) - var/obj/item/implant/imp_e = X - var/flags = SEND_SIGNAL(imp_e, COMSIG_IMPLANT_OTHER, args, src) + var/obj/item/implant/other_implant = X + var/flags = SEND_SIGNAL(other_implant, COMSIG_IMPLANT_OTHER, args, src) + if(flags & COMPONENT_STOP_IMPLANTING) + UNSETEMPTY(target.implants) + return FALSE if(flags & COMPONENT_DELETE_NEW_IMPLANT) UNSETEMPTY(target.implants) qdel(src) return TRUE if(flags & COMPONENT_DELETE_OLD_IMPLANT) - qdel(imp_e) + qdel(other_implant) continue - if(flags & COMPONENT_STOP_IMPLANTING) - UNSETEMPTY(target.implants) - return FALSE - if(istype(imp_e, type)) - if(!allow_multiple) - if(imp_e.uses < initial(imp_e.uses)*2) - if(uses == -1) - imp_e.uses = -1 - else - imp_e.uses = min(imp_e.uses + uses, initial(imp_e.uses)*2) - qdel(src) - return TRUE - else - return FALSE + if(!istype(other_implant, type) || allow_multiple) + continue + + if(other_implant.uses < initial(other_implant.uses)*2) + if(uses == -1) + other_implant.uses = -1 + else + other_implant.uses = min(other_implant.uses + uses, initial(other_implant.uses)*2) + qdel(src) + return TRUE + else + return FALSE forceMove(target) imp_in = target target.implants += src if(activated) for(var/X in actions) - var/datum/action/A = X - A.Grant(target) + var/datum/action/implant_action = X + implant_action.Grant(target) if(ishuman(target)) - var/mob/living/carbon/human/H = target - H.sec_hud_set_implants() + var/mob/living/carbon/human/target_human = target + target_human.sec_hud_set_implants() if(user) log_combat(user, target, "implanted", "\a [name]") @@ -86,16 +104,25 @@ SEND_SIGNAL(src, COMSIG_IMPLANT_IMPLANTED, target, user, silent, force) return TRUE +/** + * Remove implant from mob. + * + * This removes the effects of the implant and moves it out of the mob and into nullspace. + * Arguments: + * * mob/living/source - What the implant is being removed from + * * silent - unused here + * * special - unused here + */ /obj/item/implant/proc/removed(mob/living/source, silent = FALSE, special = 0) moveToNullspace() imp_in = null source.implants -= src for(var/X in actions) - var/datum/action/A = X - A.Grant(source) + var/datum/action/implant_action = X + implant_action.Grant(source) if(ishuman(source)) - var/mob/living/carbon/human/H = source - H.sec_hud_set_implants() + var/mob/living/carbon/human/human_source = source + human_source.sec_hud_set_implants() SEND_SIGNAL(src, COMSIG_IMPLANT_REMOVED, source, silent, special) return TRUE @@ -104,10 +131,12 @@ if(imp_in) removed(imp_in) return ..() - +/** + * Gets implant specifications for the implant pad + */ /obj/item/implant/proc/get_data() return "No information available" /obj/item/implant/dropped(mob/user) - . = 1 + . = TRUE ..()