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SecurEye now properly follows moving cameras (#89507)
## About The Pull Request Port of a fix from https://github.com/Monkestation/Monkestation2.0/pull/4995 Due to how modular computers worked with the nested tgui stuff, the SecurEye app wouldn't properly autoupdate whenever a camera it was watching moved (when there's not any tracking going on) This "fixes" that issue by adding a new var, `always_update_ui`, to modular computer programs, which will make the modpc call the active program's `ui_interact` even after the UI is opened. ## Why It's Good For The Game bugfix good. if the whole "watch broadcast camera streams on PDA" thing ever gets ported here, this is a needed fix for that. ## Changelog 🆑 fix: SecurEye now properly follows moving cameras. /🆑
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@@ -46,14 +46,12 @@
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// Operates TGUI
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/obj/item/modular_computer/ui_interact(mob/user, datum/tgui/ui)
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if(!enabled || !user.can_read(src, READING_CHECK_LITERACY))
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if(ui)
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ui.close()
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ui?.close()
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return
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// Robots don't really need to see the screen, their wireless connection works as long as computer is on.
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if(!screen_on && !issilicon(user))
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if(ui)
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ui.close()
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ui?.close()
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return
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if(honkvirus_amount > 0) // EXTRA annoying, huh!
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@@ -63,6 +61,8 @@
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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update_tablet_open_uis(user)
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else if(active_program?.always_update_ui)
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active_program.ui_interact(user, ui)
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/obj/item/modular_computer/ui_assets(mob/user)
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var/list/data = list()
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