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SecurEye now properly follows moving cameras (#89507)
## About The Pull Request Port of a fix from https://github.com/Monkestation/Monkestation2.0/pull/4995 Due to how modular computers worked with the nested tgui stuff, the SecurEye app wouldn't properly autoupdate whenever a camera it was watching moved (when there's not any tracking going on) This "fixes" that issue by adding a new var, `always_update_ui`, to modular computer programs, which will make the modpc call the active program's `ui_interact` even after the UI is opened. ## Why It's Good For The Game bugfix good. if the whole "watch broadcast camera streams on PDA" thing ever gets ported here, this is a needed fix for that. ## Changelog 🆑 fix: SecurEye now properly follows moving cameras. /🆑
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@@ -13,6 +13,7 @@
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size = 5
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tgui_id = "NtosSecurEye"
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program_icon = "eye"
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always_update_ui = TRUE
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///Boolean on whether or not the app will make noise when flipping around the channels.
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var/spying = FALSE
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