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Few CTF changes. (#77533)
## About The Pull Request - Fixed that if you chose to press a cross while toggling instagib mode it will react as `Yes` instead of just canceling - Added description for assault class (with shotgun and rocket gloves) so you know that you have faster moving speed and lover armor. - Fixed that when you already chose a team and try to click on other teams spawners you'll be asked to consider other teams to make them equal. - Decreased time of recharge start delay from 20 seconds to 12, because when it takes soo much to regen your shield its just faster to die and respawn with a new one. - Added 1.7 scope to marksmans rifle. - Little cleanup. **Everything is arguable.** **Ask if something is unclear or confusing.** ## Why It's Good For The Game Less buggs, less wondering why do you die in 1 hit and others don't, a little bit of consistency. ## Changelog 🆑 qol: CTF assault class' (with shotgun and rocket gloves) description now mentions that it has low armor and increased moving speed. balance: Decreased CTF recharge start delay for shields from 20 seconds to 12 seconds. balance: Marksmans rifle now has 1.7 scope. fix: When toggling instagib mode for CTF and pressing a cross now will just cancel instead of proceeding. fix: When clicking on other CTF teams spawners and after you already chose your team no more will ask you to join some other team to make them even. /🆑
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@@ -587,7 +587,7 @@ GLOBAL_DATUM(everyone_a_traitor, /datum/everyone_is_a_traitor_controller)
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return
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var/datum/ctf_controller/ctf_controller = GLOB.ctf_games[selected_game]
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var/choice = tgui_alert(usr, "[ctf_controller.instagib_mode ? "Return to standard" : "Enable instagib"] mode?", "Instagib Mode", list("Yes", "No"))
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if(choice == "No")
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if(choice != "Yes")
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return
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ctf_controller.toggle_instagib_mode()
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message_admins("[key_name_admin(holder)] [ctf_controller.instagib_mode ? "enabled" : "disabled"] instagib mode in CTF game: [selected_game]")
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