From 808edc6900156ffda9fe29a7bef5fbcd2b902ec6 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Sat, 25 May 2024 20:58:16 +0200 Subject: [PATCH] [MIRROR] Fixes some grammar in wall sign descriptions (#27841) * Fixes some grammar in wall sign descriptions (#83372) ## About The Pull Request Fixes some grammar errors in some of the department wall signs, mostly adding "the" to the sign descriptions and tweaking a few misplaced capitals. ## Why It's Good For The Game A minor grammar mistake has been eliminated. (Grammar is nice.) ## Changelog :cl: spellcheck: A handful of grammar errors in some department signs has been fixed. /:cl: * Fixes some grammar in wall sign descriptions --------- Co-authored-by: Derpguy3 <85206687+Derpguy3@users.noreply.github.com> --- code/game/objects/structures/signs/signs_departments.dm | 6 +++--- code/game/objects/structures/signs/signs_warning.dm | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/code/game/objects/structures/signs/signs_departments.dm b/code/game/objects/structures/signs/signs_departments.dm index 37015a59cb0..e663ef2411e 100644 --- a/code/game/objects/structures/signs/signs_departments.dm +++ b/code/game/objects/structures/signs/signs_departments.dm @@ -8,7 +8,7 @@ /obj/structure/sign/departments/med name = "\improper Medbay sign" sign_change_name = "Department - Medbay" - desc = "A sign labeling an area of medical department." + desc = "A sign labelling an area of the medical department." icon_state = "med" MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/departments/med, 32) @@ -23,7 +23,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/departments/med_alt, 32) /obj/structure/sign/departments/medbay name = "\improper Medbay sign" sign_change_name = "Generic Medical" - desc = "The Intergalactic symbol of Medical institutions. You'll probably get help here." + desc = "The intergalactic symbol of medical institutions. You'll probably get help here." icon_state = "bluecross" MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/departments/medbay, 32) @@ -84,7 +84,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/departments/virology, 32) /obj/structure/sign/departments/morgue name = "\improper Morgue sign" sign_change_name = "Department - Medbay: Morgue" - desc = "A sign labelling an area where station stores its ever-piling bodies." + desc = "A sign labelling an area where the station stores its ever-piling bodies." icon_state = "morgue" MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/departments/morgue, 32) diff --git a/code/game/objects/structures/signs/signs_warning.dm b/code/game/objects/structures/signs/signs_warning.dm index b33d05a163a..db44c75669d 100644 --- a/code/game/objects/structures/signs/signs_warning.dm +++ b/code/game/objects/structures/signs/signs_warning.dm @@ -199,7 +199,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/warning/gas_mask, 32) /obj/structure/sign/warning/chem_diamond name = "\improper REACTIVE CHEMICALS sign" sign_change_name = "Warning - Hazardous Chemicals sign" - desc = "A sign that warns of potentially reactive chemicals nearby, be they explosive, flamable, or acidic." + desc = "A sign that warns of potentially reactive chemicals nearby, be they explosive, flammable, or acidic." icon_state = "chemdiamond" MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/warning/chem_diamond, 32)