Merge pull request #33165 from MrStonedOne/revert-33062-ore_stacking

Revert "Ore Stacking"
This commit is contained in:
Leo
2017-12-02 18:00:45 -02:00
committed by GitHub
54 changed files with 265 additions and 264 deletions
+13 -13
View File
@@ -1,5 +1,5 @@
//Bluespace crystals, used in telescience and when crushed it will blink you to a random turf.
/obj/item/stack/ore/bluespace_crystal
/obj/item/ore/bluespace_crystal
name = "bluespace crystal"
desc = "A glowing bluespace crystal, not much is known about how they work. It looks very delicate."
icon = 'icons/obj/telescience.dmi'
@@ -10,38 +10,38 @@
var/blink_range = 8 // The teleport range when crushed/thrown at someone.
refined_type = /obj/item/stack/sheet/bluespace_crystal
/obj/item/stack/ore/bluespace_crystal/refined
/obj/item/ore/bluespace_crystal/refined
name = "refined bluespace crystal"
points = 0
refined_type = null
/obj/item/stack/ore/bluespace_crystal/Initialize()
. = ..()
/obj/item/ore/bluespace_crystal/New()
..()
pixel_x = rand(-5, 5)
pixel_y = rand(-5, 5)
/obj/item/stack/ore/bluespace_crystal/attack_self(mob/user)
/obj/item/ore/bluespace_crystal/attack_self(mob/user)
user.visible_message("<span class='warning'>[user] crushes [src]!</span>", "<span class='danger'>You crush [src]!</span>")
new /obj/effect/particle_effect/sparks(loc)
playsound(loc, "sparks", 50, 1)
playsound(src.loc, "sparks", 50, 1)
blink_mob(user)
use(1)
qdel(src)
/obj/item/stack/ore/bluespace_crystal/proc/blink_mob(mob/living/L)
/obj/item/ore/bluespace_crystal/proc/blink_mob(mob/living/L)
do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg')
/obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom)
/obj/item/ore/bluespace_crystal/throw_impact(atom/hit_atom)
if(!..()) // not caught in mid-air
visible_message("<span class='notice'>[src] fizzles and disappears upon impact!</span>")
var/turf/T = get_turf(hit_atom)
new /obj/effect/particle_effect/sparks(T)
playsound(loc, "sparks", 50, 1)
playsound(src.loc, "sparks", 50, 1)
if(isliving(hit_atom))
blink_mob(hit_atom)
use(1)
qdel(src)
//Artifical bluespace crystal, doesn't give you much research.
/obj/item/stack/ore/bluespace_crystal/artificial
/obj/item/ore/bluespace_crystal/artificial
name = "artificial bluespace crystal"
desc = "An artificially made bluespace crystal, it looks delicate."
materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT / 2)
@@ -58,7 +58,7 @@
materials = list(MAT_BLUESPACE=MINERAL_MATERIAL_AMOUNT)
attack_verb = list("bluespace polybashed", "bluespace polybattered", "bluespace polybludgeoned", "bluespace polythrashed", "bluespace polysmashed")
novariants = TRUE
var/crystal_type = /obj/item/stack/ore/bluespace_crystal/refined
var/crystal_type = /obj/item/ore/bluespace_crystal/refined
/obj/item/stack/sheet/bluespace_crystal/attack_self(mob/user)// to prevent the construction menu from ever happening
to_chat(user, "<span class='warning'>You cannot crush the polycrystal in-hand, try breaking one off.</span>")
@@ -36,7 +36,7 @@ GLOBAL_LIST_INIT(sandstone_recipes, list ( \
new/datum/stack_recipe("sandstone door", /obj/structure/mineral_door/sandstone, 10, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("aesthetic volcanic floor tile", /obj/item/stack/tile/basalt, 2, 2, 4, 20), \
new/datum/stack_recipe("Assistant Statue", /obj/structure/statue/sandstone/assistant, 5, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("Breakdown into sand", /obj/item/stack/ore/glass, 1, one_per_turf = 0, on_floor = 1) \
new/datum/stack_recipe("Breakdown into sand", /obj/item/ore/glass, 1, one_per_turf = 0, on_floor = 1) \
))
/obj/item/stack/sheet/mineral/sandstone
@@ -84,13 +84,12 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
w_class = WEIGHT_CLASS_TINY
/obj/item/emptysandbag/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/stack/ore/glass))
var/obj/item/stack/ore/glass/G = W
if(istype(W, /obj/item/ore/glass))
to_chat(user, "<span class='notice'>You fill the sandbag.</span>")
var/obj/item/stack/sheet/mineral/sandbags/I = new /obj/item/stack/sheet/mineral/sandbags
qdel(src)
user.put_in_hands(I)
G.use(1)
qdel(W)
else
return ..()