From 80c623fbbd8a3b02131e545179810a72e479ea31 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Fri, 22 Apr 2022 16:01:19 +0200 Subject: [PATCH] [MIRROR] Fixes heretic mask of madness not applying stamina damage when it should [MDB IGNORE] (#12990) * swaps a greater than for a less than (#66284) * Fixes heretic mask of madness not applying stamina damage when it should Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com> --- code/modules/antagonists/heretic/items/madness_mask.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/antagonists/heretic/items/madness_mask.dm b/code/modules/antagonists/heretic/items/madness_mask.dm index 6e880ac01be..694efa69e65 100644 --- a/code/modules/antagonists/heretic/items/madness_mask.dm +++ b/code/modules/antagonists/heretic/items/madness_mask.dm @@ -66,7 +66,7 @@ if(DT_PROB(40, delta_time)) human_in_range.Jitter(5) - if(human_in_range.getStaminaLoss() >= 85 && DT_PROB(30, delta_time)) + if(human_in_range.getStaminaLoss() <= 85 && DT_PROB(30, delta_time)) human_in_range.emote(pick("giggle", "laugh")) human_in_range.adjustStaminaLoss(10)