From 80edcfd5ec47fd409048edfd534a72db84203b5b Mon Sep 17 00:00:00 2001 From: Leland Kemble <70413276+lelandkemble@users.noreply.github.com> Date: Tue, 6 Jan 2026 12:31:36 -0500 Subject: [PATCH] Makes intercom mic button turn on when it is screwed in, and vice versa (#94743) --- code/game/objects/items/devices/radio/intercom.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/game/objects/items/devices/radio/intercom.dm b/code/game/objects/items/devices/radio/intercom.dm index 796ccbe3b20..526c21bde15 100644 --- a/code/game/objects/items/devices/radio/intercom.dm +++ b/code/game/objects/items/devices/radio/intercom.dm @@ -69,11 +69,13 @@ if(tool.use_tool(src, user, 30, volume=50)) user.visible_message(span_notice("[user] tightens [src]'s screws!"), span_notice("You tighten [src]'s screws.")) unscrewed = FALSE + update_appearance(UPDATE_OVERLAYS) else user.visible_message(span_notice("[user] starts loosening [src]'s screws..."), span_notice("You start unscrewing [src]...")) if(tool.use_tool(src, user, 40, volume=50)) user.visible_message(span_notice("[user] loosens [src]'s screws!"), span_notice("You unscrew [src], loosening it from the wall.")) unscrewed = TRUE + update_appearance(UPDATE_OVERLAYS) return TRUE /obj/item/radio/intercom/wrench_act(mob/living/user, obj/item/tool)