From 80ffab8379b3ced4dd31736ea3d25af64053db06 Mon Sep 17 00:00:00 2001 From: deathride58 Date: Wed, 4 Jul 2018 21:43:30 -0400 Subject: [PATCH] Makes lone nukeops a smidge more common (#38894) --- code/modules/antagonists/nukeop/equipment/nuclearbomb.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm index 1beb60f6244..df9b35ee8b2 100644 --- a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm +++ b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm @@ -588,7 +588,7 @@ This is here to make the tiles around the station mininuke change when it's arme CRASH("A fake nuke disk tried to call process(). Who the fuck and how the fuck") var/turf/newturf = get_turf(src) if(newturf && lastlocation == newturf) - if(last_disk_move < world.time - 5000 && prob((world.time - 5000 - last_disk_move)*0.00001)) + if(last_disk_move < world.time - 5000 && prob((world.time - 5000 - last_disk_move)*0.0001)) var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control if(istype(loneop)) loneop.weight += 1