[MIRROR] Add randomized tracking beacons to all maps [MDB IGNORE] (#9537)

* Add randomized tracking beacons to all maps (#61673)

This takes the new random tracking beacon spawner and adds them to all maps. The only guaranteed tracking beacon that spawns is the one at arrivals. The rest have a 35% chance to spawn and are located in the following areas:

    teleporter
    AI Sat teleporter
    escape
    showcase
    bridge
    courtroom
    bomb testing range
    atmos
    xenobio secure chamber
    medbay
    engineering
    bar/cafe
    EVA
    virology
    dorms
    mech bay
    lavaland
    cargo
    shooting range/security
    chapel
    disposals
    hydro
    garden
    library
    gateway
    incinerator room
    vacant office

More roguelike randomization for every round is good for the soul.

* Add randomized tracking beacons to all maps

Co-authored-by: Tim <timothymtorres@gmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
This commit is contained in:
SkyratBot
2021-11-23 14:09:00 -05:00
committed by GitHub
co-authored by Tim Gandalf GoldenAlpharex
parent 67df690245
commit 81199f2146
8 changed files with 10704 additions and 10391 deletions
@@ -133,5 +133,5 @@
/obj/effect/spawner/random/engineering/tracking_beacon
name = "tracking beacon spawner"
icon_state = "beacon"
spawn_loot_chance = 50
spawn_loot_chance = 35
loot = list(/obj/item/beacon)