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[MIRROR] Add randomized tracking beacons to all maps [MDB IGNORE] (#9537)
* Add randomized tracking beacons to all maps (#61673) This takes the new random tracking beacon spawner and adds them to all maps. The only guaranteed tracking beacon that spawns is the one at arrivals. The rest have a 35% chance to spawn and are located in the following areas: teleporter AI Sat teleporter escape showcase bridge courtroom bomb testing range atmos xenobio secure chamber medbay engineering bar/cafe EVA virology dorms mech bay lavaland cargo shooting range/security chapel disposals hydro garden library gateway incinerator room vacant office More roguelike randomization for every round is good for the soul. * Add randomized tracking beacons to all maps Co-authored-by: Tim <timothymtorres@gmail.com> Co-authored-by: Gandalf <jzo123@hotmail.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
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Tim
Gandalf
GoldenAlpharex
parent
67df690245
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81199f2146
@@ -133,5 +133,5 @@
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/obj/effect/spawner/random/engineering/tracking_beacon
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name = "tracking beacon spawner"
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icon_state = "beacon"
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spawn_loot_chance = 50
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spawn_loot_chance = 35
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loot = list(/obj/item/beacon)
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