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Clockcult fixes and tweaks (#19795)
* Clockcult fixes and tweaks * die but don't stay dead * stay dead but never die * instinct * unreadable dark magic * idiocy knows no bounds * danger close * like four fucking times faster * superdynamics
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@@ -256,11 +256,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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set name = "Ghost"
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set desc = "Relinquish your life and enter the land of the dead."
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if(mental_dominator)
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src << "<span class='warning'>This body's force of will is too strong! You can't break it enough to force them into a catatonic state.</span>"
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if(mind_control_holder)
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mind_control_holder << "<span class='userdanger'>Through tremendous force of will, you stop a catatonia attempt!</span>"
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return 0
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if(stat != DEAD)
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succumb()
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if(stat == DEAD)
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