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fix
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@@ -484,8 +484,8 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
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/obj/item/proc/ui_action_click(mob/user, actiontype)
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attack_self(user)
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/obj/item/proc/IsReflect(var/def_zone) //This proc determines if and at what% an object will reflect energy projectiles if it's in l_hand,r_hand or wear_suit
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return 0
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/obj/item/proc/IsReflect(var/def_zone) //This proc determines if and at what an object will reflect energy projectiles if it's in l_hand,r_hand or wear_suit
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return FALSE
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/obj/item/proc/eyestab(mob/living/carbon/M, mob/living/carbon/user)
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