adds speak emote to a lot of simple animals that lacked them

This commit is contained in:
Incoming
2015-04-10 18:44:51 -04:00
parent 076fc321f0
commit 81da573b8d
16 changed files with 24 additions and 0 deletions
+1
View File
@@ -586,6 +586,7 @@
ranged_cooldown_cap = 3
projectiletype = /obj/item/projectile/kinetic
projectilesound = 'sound/weapons/Gunshot4.ogg'
speak_emote = list("states")
wanted_objects = list(/obj/item/weapon/ore/diamond, /obj/item/weapon/ore/gold, /obj/item/weapon/ore/silver,
/obj/item/weapon/ore/plasma, /obj/item/weapon/ore/uranium, /obj/item/weapon/ore/iron,
/obj/item/weapon/ore/bananium)
@@ -19,6 +19,7 @@
melee_damage_lower = 25
melee_damage_upper = 25
attacktext = "slashes"
speak_emote = list("hisses")
a_intent = "harm"
attack_sound = 'sound/weapons/bladeslice.ogg'
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
@@ -21,6 +21,7 @@
melee_damage_upper = 15
attacktext = "bites"
attack_sound = 'sound/weapons/bite.ogg'
speak_emote = list("gnashes")
//Space carp aren't affected by cold.
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
@@ -12,4 +12,5 @@
attacktext = "chomps"
attack_sound = 'sound/weapons/bite.ogg'
faction = list("creature")
speak_emote = list("screams")
@@ -13,6 +13,7 @@
response_harm = "hits"
maxHealth = 45
health = 45
speak_emote = list("telepathically cries")
harm_intent_damage = 15
melee_damage_lower = 20
@@ -18,6 +18,7 @@
melee_damage_upper = 15
attacktext = "grips"
attack_sound = 'sound/hallucinations/growl1.ogg'
speak_emote = list("growls")
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
@@ -16,6 +16,7 @@
robust_searching = 1
stat_attack = 2
environment_smash = 0
speak_emote = list("squeaks")
var/datum/mind/origin
/mob/living/simple_animal/hostile/headcrab/proc/Infect(var/mob/living/carbon/human/victim)
@@ -20,6 +20,7 @@
faction = list("hivebot")
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
speak_emote = list("states")
/mob/living/simple_animal/hostile/hivebot/range
name = "hivebot"
@@ -22,6 +22,7 @@
attacktext = "attacks"
attack_sound = 'sound/weapons/punch1.ogg'
var/Attackemote = "growls at"
speak_emote = list("creaks")
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
@@ -51,6 +52,7 @@
/mob/living/simple_animal/hostile/mimic/crate
attacktext = "bites"
speak_emote = list("clatters")
stop_automated_movement = 1
wander = 0
@@ -66,6 +66,7 @@
melee_damage_upper = 12
attacktext = "bites into"
a_intent = "harm"
speak_emote = list("chitters")
attack_sound = 'sound/weapons/bladeslice.ogg'
ranged_cooldown_cap = 4
aggro_vision_range = 9
@@ -131,6 +132,7 @@
attacktext = "barrels into"
attack_sound = 'sound/weapons/punch1.ogg'
a_intent = "help"
speak_emote = list("screeches")
throw_message = "sinks in slowly, before being pushed out of "
status_flags = CANPUSH
search_objects = 1
@@ -230,6 +232,7 @@
melee_damage_lower = 0
melee_damage_upper = 0
attacktext = "lashes out at"
speak_emote = list("telepathically cries")
attack_sound = 'sound/weapons/pierce.ogg'
throw_message = "falls right through the strange body of the"
ranged_cooldown = 0
@@ -305,6 +308,7 @@
melee_damage_lower = 2
melee_damage_upper = 2
attacktext = "slashes"
speak_emote = list("telepathically cries")
attack_sound = 'sound/weapons/pierce.ogg'
throw_message = "falls right through the strange body of the"
environment_smash = 0
@@ -334,6 +338,7 @@
ranged_cooldown = 2 //By default, start the Goliath with his cooldown off so that people can run away quickly on first sight
ranged_cooldown_cap = 8
friendly = "wails at"
speak_emote = list("bellows")
vision_range = 4
speed = 3
maxHealth = 300
@@ -26,6 +26,7 @@
speed = 1
ventcrawler = 2
robust_searching = 1
speak_emote = list("squeaks")
var/powerlevel = 0 //Tracks our general strength level gained from eating other shrooms
var/bruised = 0 //If someone tries to cheat the system by attacking a shroom to lower its health, punish them so that it wont award levels to shrooms that eat it
var/recovery_cooldown = 0 //So you can't repeatedly revive it during a fight
@@ -21,6 +21,7 @@
atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 1, "min_co2" = 0, "max_co2" = 5, "min_n2" = 0, "max_n2" = 0)
unsuitable_atmos_damage = 15
speak_emote = list("yarrs")
var/corpse = /obj/effect/landmark/mobcorpse/pirate
var/weapon1 = /obj/item/weapon/melee/energy/sword/pirate
@@ -24,6 +24,7 @@
ventcrawler = 2
mob_size = MOB_SIZE_TINY
flying = 1
speak_emote = list("squeaks")
var/max_co2 = 0 //to be removed once metastation map no longer use those for Sgt Araneus
var/min_oxy = 0
var/max_tox = 0
@@ -133,6 +133,7 @@
minbodytemp = 0
mob_size = MOB_SIZE_TINY
flying
speak_emote = list("states")
/mob/living/simple_animal/hostile/viscerator/death(gibbed)
..(gibbed)
@@ -23,6 +23,7 @@
melee_damage_upper = 12
attacktext = "bites"
attack_sound = 'sound/weapons/bite.ogg'
speak_emote = list("pines")
//Space carp aren't affected by atmos.
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
@@ -59,4 +60,5 @@
icon_dead = "festivus_pole"
icon_gib = "festivus_pole"
drop_type = /obj/item/stack/rods
speak_emote = list("polls")