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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 12:41:09 +01:00
adds speak emote to a lot of simple animals that lacked them
This commit is contained in:
@@ -586,6 +586,7 @@
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ranged_cooldown_cap = 3
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projectiletype = /obj/item/projectile/kinetic
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projectilesound = 'sound/weapons/Gunshot4.ogg'
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speak_emote = list("states")
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wanted_objects = list(/obj/item/weapon/ore/diamond, /obj/item/weapon/ore/gold, /obj/item/weapon/ore/silver,
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/obj/item/weapon/ore/plasma, /obj/item/weapon/ore/uranium, /obj/item/weapon/ore/iron,
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/obj/item/weapon/ore/bananium)
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@@ -19,6 +19,7 @@
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melee_damage_lower = 25
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melee_damage_upper = 25
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attacktext = "slashes"
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speak_emote = list("hisses")
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a_intent = "harm"
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attack_sound = 'sound/weapons/bladeslice.ogg'
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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@@ -21,6 +21,7 @@
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melee_damage_upper = 15
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attacktext = "bites"
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attack_sound = 'sound/weapons/bite.ogg'
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speak_emote = list("gnashes")
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//Space carp aren't affected by cold.
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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@@ -12,4 +12,5 @@
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attacktext = "chomps"
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attack_sound = 'sound/weapons/bite.ogg'
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faction = list("creature")
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speak_emote = list("screams")
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@@ -13,6 +13,7 @@
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response_harm = "hits"
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maxHealth = 45
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health = 45
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speak_emote = list("telepathically cries")
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harm_intent_damage = 15
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melee_damage_lower = 20
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@@ -18,6 +18,7 @@
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melee_damage_upper = 15
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attacktext = "grips"
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attack_sound = 'sound/hallucinations/growl1.ogg'
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speak_emote = list("growls")
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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minbodytemp = 0
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@@ -16,6 +16,7 @@
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robust_searching = 1
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stat_attack = 2
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environment_smash = 0
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speak_emote = list("squeaks")
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var/datum/mind/origin
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/mob/living/simple_animal/hostile/headcrab/proc/Infect(var/mob/living/carbon/human/victim)
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@@ -20,6 +20,7 @@
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faction = list("hivebot")
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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minbodytemp = 0
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speak_emote = list("states")
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/mob/living/simple_animal/hostile/hivebot/range
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name = "hivebot"
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@@ -22,6 +22,7 @@
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attacktext = "attacks"
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attack_sound = 'sound/weapons/punch1.ogg'
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var/Attackemote = "growls at"
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speak_emote = list("creaks")
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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minbodytemp = 0
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@@ -51,6 +52,7 @@
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/mob/living/simple_animal/hostile/mimic/crate
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attacktext = "bites"
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speak_emote = list("clatters")
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stop_automated_movement = 1
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wander = 0
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@@ -66,6 +66,7 @@
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melee_damage_upper = 12
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attacktext = "bites into"
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a_intent = "harm"
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speak_emote = list("chitters")
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attack_sound = 'sound/weapons/bladeslice.ogg'
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ranged_cooldown_cap = 4
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aggro_vision_range = 9
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@@ -131,6 +132,7 @@
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attacktext = "barrels into"
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attack_sound = 'sound/weapons/punch1.ogg'
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a_intent = "help"
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speak_emote = list("screeches")
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throw_message = "sinks in slowly, before being pushed out of "
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status_flags = CANPUSH
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search_objects = 1
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@@ -230,6 +232,7 @@
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melee_damage_lower = 0
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melee_damage_upper = 0
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attacktext = "lashes out at"
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speak_emote = list("telepathically cries")
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attack_sound = 'sound/weapons/pierce.ogg'
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throw_message = "falls right through the strange body of the"
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ranged_cooldown = 0
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@@ -305,6 +308,7 @@
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melee_damage_lower = 2
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melee_damage_upper = 2
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attacktext = "slashes"
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speak_emote = list("telepathically cries")
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attack_sound = 'sound/weapons/pierce.ogg'
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throw_message = "falls right through the strange body of the"
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environment_smash = 0
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@@ -334,6 +338,7 @@
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ranged_cooldown = 2 //By default, start the Goliath with his cooldown off so that people can run away quickly on first sight
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ranged_cooldown_cap = 8
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friendly = "wails at"
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speak_emote = list("bellows")
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vision_range = 4
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speed = 3
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maxHealth = 300
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@@ -26,6 +26,7 @@
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speed = 1
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ventcrawler = 2
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robust_searching = 1
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speak_emote = list("squeaks")
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var/powerlevel = 0 //Tracks our general strength level gained from eating other shrooms
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var/bruised = 0 //If someone tries to cheat the system by attacking a shroom to lower its health, punish them so that it wont award levels to shrooms that eat it
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var/recovery_cooldown = 0 //So you can't repeatedly revive it during a fight
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@@ -21,6 +21,7 @@
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atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 1, "min_co2" = 0, "max_co2" = 5, "min_n2" = 0, "max_n2" = 0)
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unsuitable_atmos_damage = 15
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speak_emote = list("yarrs")
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var/corpse = /obj/effect/landmark/mobcorpse/pirate
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var/weapon1 = /obj/item/weapon/melee/energy/sword/pirate
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@@ -24,6 +24,7 @@
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ventcrawler = 2
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mob_size = MOB_SIZE_TINY
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flying = 1
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speak_emote = list("squeaks")
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var/max_co2 = 0 //to be removed once metastation map no longer use those for Sgt Araneus
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var/min_oxy = 0
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var/max_tox = 0
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@@ -133,6 +133,7 @@
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minbodytemp = 0
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mob_size = MOB_SIZE_TINY
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flying
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speak_emote = list("states")
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/mob/living/simple_animal/hostile/viscerator/death(gibbed)
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..(gibbed)
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@@ -23,6 +23,7 @@
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melee_damage_upper = 12
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attacktext = "bites"
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attack_sound = 'sound/weapons/bite.ogg'
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speak_emote = list("pines")
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//Space carp aren't affected by atmos.
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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@@ -59,4 +60,5 @@
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icon_dead = "festivus_pole"
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icon_gib = "festivus_pole"
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drop_type = /obj/item/stack/rods
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speak_emote = list("polls")
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