diff --git a/code/game/gamemodes/changeling/powers/mutations.dm b/code/game/gamemodes/changeling/powers/mutations.dm index b8ad89793ce..de7870fca2a 100644 --- a/code/game/gamemodes/changeling/powers/mutations.dm +++ b/code/game/gamemodes/changeling/powers/mutations.dm @@ -311,7 +311,7 @@ icon_state = "lingarmor" flags = NODROP body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS - armor = list(melee = 40, bullet = 20, laser = 30, energy = 13, bomb = 0, bio = 0, rad = 0) + armor = list(melee = 40, bullet = 30, laser = 30, energy = 13, bomb = 0, bio = 0, rad = 0) flags_inv = HIDEJUMPSUIT cold_protection = 0 heat_protection = 0 @@ -329,7 +329,7 @@ desc = "A tough, hard covering of black chitin with transparent chitin in front." icon_state = "lingarmorhelmet" flags = BLOCKHAIR | NODROP - armor = list(melee = 40, bullet = 15, laser = 30,energy = 10, bomb = 5, bio = 2, rad = 0) + armor = list(melee = 40, bullet = 30, laser = 30,energy = 10, bomb = 5, bio = 2, rad = 0) flags_inv = HIDEEARS flags_cover = HEADCOVERSEYES diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index 334c76fca27..008db1709f0 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -270,7 +270,7 @@ item_state = "wiz_helm" item_color = "wiz" unacidable = 1 //No longer shall our kind be foiled by lone chemists with spray bottles! - armor = list(melee = 40, bullet = 20, laser = 20, energy = 20, bomb = 35, bio = 100, rad = 50) + armor = list(melee = 40, bullet = 40, laser = 40, energy = 20, bomb = 35, bio = 100, rad = 50) heat_protection = HEAD //Uncomment to enable firesuit protection max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT unacidable = 1 @@ -284,7 +284,7 @@ slowdown = 1 w_class = 3 unacidable = 1 - armor = list(melee = 40, bullet = 20, laser = 20, energy = 20, bomb = 35, bio = 100, rad = 50) + armor = list(melee = 40, bullet = 40, laser = 40, energy = 20, bomb = 35, bio = 100, rad = 50) allowed = list(/obj/item/weapon/teleportation_scroll,/obj/item/weapon/tank/internals) heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS //Uncomment to enable firesuit protection max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT