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Standing on structures such as crates, tables and bed will now look like it. (#79797)
## About The Pull Request From the creator of 'cosmetic' elements such as footstep_override and immerse... I've made an element called elevation that nudges mobs a few pixels up while standing on things like tables, crates and beds. Screenshots of many clones of the same character standing on different objects:  ## Why It's Good For The Game It makes it look like the mob is actually standing on an elevated surface. ## Changelog 🆑 add: Standing on structures such as crates, tables and bed will now look like it. /🆑
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@@ -20,6 +20,7 @@
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init_tube_dirs()
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update_appearance()
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AddElement(/datum/element/climbable)
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AddElement(/datum/element/elevation, pixel_shift = 12)
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/obj/structure/transit_tube/Destroy()
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for(var/obj/structure/transit_tube_pod/P in loc)
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