Standing on structures such as crates, tables and bed will now look like it. (#79797)

## About The Pull Request
From the creator of 'cosmetic' elements such as footstep_override and
immerse...

I've made an element called elevation that nudges mobs a few pixels up
while standing on things like tables, crates and beds.

Screenshots of many clones of the same character standing on different
objects:
![the clone
army](https://github.com/tgstation/tgstation/assets/42542238/43ecdc25-f0d2-47fd-96dc-acafcf63483c)

## Why It's Good For The Game
It makes it look like the mob is actually standing on an elevated
surface.

## Changelog

🆑
add: Standing on structures such as crates, tables and bed will now look
like it.
/🆑
This commit is contained in:
Ghom
2023-11-28 23:44:54 +01:00
committed by GitHub
parent 60cf2629e5
commit 837ddf7d00
24 changed files with 301 additions and 34 deletions
@@ -151,6 +151,8 @@
can_weld_shut = FALSE
cutting_tool = null
paint_jobs = null
elevation = 4 //It's a small mound.
elevation_open = 0
/// will this grave give you nightmares when opened
var/lead_tomb = FALSE