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Standing on structures such as crates, tables and bed will now look like it. (#79797)
## About The Pull Request From the creator of 'cosmetic' elements such as footstep_override and immerse... I've made an element called elevation that nudges mobs a few pixels up while standing on things like tables, crates and beds. Screenshots of many clones of the same character standing on different objects:  ## Why It's Good For The Game It makes it look like the mob is actually standing on an elevated surface. ## Changelog 🆑 add: Standing on structures such as crates, tables and bed will now look like it. /🆑
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@@ -91,6 +91,7 @@ GLOBAL_LIST_INIT(paper_blanks, init_paper_blanks())
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. = ..()
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toner_cartridge = new(src)
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setup_components()
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AddElement(/datum/element/elevation, pixel_shift = 8) //enough to look like your bums are on the machine.
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/// Simply adds the necessary components for this to function.
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/obj/machinery/photocopier/proc/setup_components()
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