From 838a931b6ba383c88aaaee9f5cdf1d9ddbbc733b Mon Sep 17 00:00:00 2001 From: SyncIt21 <110812394+SyncIt21@users.noreply.github.com> Date: Thu, 26 Dec 2024 15:36:16 +0530 Subject: [PATCH] Removes unused `reagent_state` var from reagents (#88616) ## About The Pull Request As it says on the tin. No where in code was this var read or used in any way, it was only assigned a value & then forgotten so it counts as unused ## Changelog :cl: code: removes unused var from reagent code /:cl: --- code/__DEFINES/reagents.dm | 4 -- code/modules/mining/lavaland/tendril_loot.dm | 1 - .../regal_rat/regal_rat_actions.dm | 1 - code/modules/reagents/chemistry/reagents.dm | 2 - .../chemistry/reagents/atmos_gas_reagents.dm | 8 --- .../reagents/cat2_medicine_reagents.dm | 11 ---- .../reagents/drinks/drink_reagents.dm | 1 - .../chemistry/reagents/drug_reagents.dm | 14 ----- .../chemistry/reagents/food_reagents.dm | 17 +----- .../chemistry/reagents/impure_reagents.dm | 1 - .../impure_medicine_reagents.dm | 10 ---- .../impure_reagents/impure_toxin_reagents.dm | 3 - .../chemistry/reagents/medicine_reagents.dm | 32 ----------- .../chemistry/reagents/other_reagents.dm | 56 +------------------ .../reagents/pyrotechnic_reagents.dm | 16 ------ .../chemistry/reagents/toxin_reagents.dm | 30 ---------- 16 files changed, 3 insertions(+), 204 deletions(-) diff --git a/code/__DEFINES/reagents.dm b/code/__DEFINES/reagents.dm index bf3fd329189..4eefbf2e53a 100644 --- a/code/__DEFINES/reagents.dm +++ b/code/__DEFINES/reagents.dm @@ -1,7 +1,3 @@ -#define SOLID 1 -#define LIQUID 2 -#define GAS 3 - #define INJECTABLE (1<<0) // Makes it possible to add reagents through droppers and syringes. #define DRAWABLE (1<<1) // Makes it possible to remove reagents through syringes. diff --git a/code/modules/mining/lavaland/tendril_loot.dm b/code/modules/mining/lavaland/tendril_loot.dm index 31c4c1177ac..ee3170a624b 100644 --- a/code/modules/mining/lavaland/tendril_loot.dm +++ b/code/modules/mining/lavaland/tendril_loot.dm @@ -534,7 +534,6 @@ /datum/reagent/flightpotion name = "Flight Potion" description = "Strange mutagenic compound of unknown origins." - reagent_state = LIQUID color = "#976230" /datum/reagent/flightpotion/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume, show_message = TRUE) diff --git a/code/modules/mob/living/basic/space_fauna/regal_rat/regal_rat_actions.dm b/code/modules/mob/living/basic/space_fauna/regal_rat/regal_rat_actions.dm index 74f6c76b459..7f5abe60bbe 100644 --- a/code/modules/mob/living/basic/space_fauna/regal_rat/regal_rat_actions.dm +++ b/code/modules/mob/living/basic/space_fauna/regal_rat/regal_rat_actions.dm @@ -233,7 +233,6 @@ /datum/reagent/rat_spit name = "Rat Spit" description = "Something coming from a rat. Dear god! Who knows where it's been!" - reagent_state = LIQUID color = "#C8C8C8" metabolization_rate = 0.03 * REAGENTS_METABOLISM taste_description = "something funny" diff --git a/code/modules/reagents/chemistry/reagents.dm b/code/modules/reagents/chemistry/reagents.dm index 7176b4c1337..e238ebdd374 100644 --- a/code/modules/reagents/chemistry/reagents.dm +++ b/code/modules/reagents/chemistry/reagents.dm @@ -12,8 +12,6 @@ var/taste_mult = 1 /// reagent holder this belongs to var/datum/reagents/holder = null - /// LIQUID, SOLID, GAS - var/reagent_state = LIQUID /// Special data associated with the reagent that will be passed on upon transfer to a new holder. var/list/data /// increments everytime on_mob_life is called diff --git a/code/modules/reagents/chemistry/reagents/atmos_gas_reagents.dm b/code/modules/reagents/chemistry/reagents/atmos_gas_reagents.dm index 5728f6cb24d..58ed84f53dc 100644 --- a/code/modules/reagents/chemistry/reagents/atmos_gas_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/atmos_gas_reagents.dm @@ -1,7 +1,6 @@ /datum/reagent/freon name = "Freon" description = "A powerful heat absorbent." - reagent_state = GAS metabolization_rate = REAGENTS_METABOLISM * 0.5 // Because nitrium/freon/hypernoblium are handled through gas breathing, metabolism must be lower for breathcode to keep up color = "90560B" taste_description = "burning" @@ -18,7 +17,6 @@ /datum/reagent/halon name = "Halon" description = "A fire suppression gas that removes oxygen and cools down the area" - reagent_state = GAS metabolization_rate = REAGENTS_METABOLISM * 0.5 color = "90560B" taste_description = "minty" @@ -36,7 +34,6 @@ /datum/reagent/healium name = "Healium" description = "A powerful sleeping agent with healing properties" - reagent_state = GAS metabolization_rate = REAGENTS_METABOLISM * 0.5 color = "90560B" taste_description = "rubbery" @@ -59,7 +56,6 @@ /datum/reagent/hypernoblium name = "Hyper-Noblium" description = "A suppressive gas that stops gas reactions on those who inhale it." - reagent_state = GAS metabolization_rate = REAGENTS_METABOLISM * 0.5 // Because nitrium/freon/hyper-nob are handled through gas breathing, metabolism must be lower for breathcode to keep up color = "90560B" taste_description = "searingly cold" @@ -73,7 +69,6 @@ /datum/reagent/nitrium_high_metabolization name = "Nitrosyl plasmide" description = "A highly reactive byproduct that stops you from sleeping, while dealing increasing toxin damage over time." - reagent_state = GAS metabolization_rate = REAGENTS_METABOLISM * 0.5 // Because nitrium/freon/hypernoblium are handled through gas breathing, metabolism must be lower for breathcode to keep up color = "E1A116" taste_description = "sourness" @@ -93,7 +88,6 @@ /datum/reagent/nitrium_low_metabolization name = "Nitrium" description = "A highly reactive gas that makes you feel faster." - reagent_state = GAS metabolization_rate = REAGENTS_METABOLISM * 0.5 // Because nitrium/freon/hypernoblium are handled through gas breathing, metabolism must be lower for breathcode to keep up color = "90560B" taste_description = "burning" @@ -111,7 +105,6 @@ /datum/reagent/pluoxium name = "Pluoxium" description = "A gas that is eight times more efficient than O2 at lung diffusion with organ healing properties on sleeping patients." - reagent_state = GAS metabolization_rate = REAGENTS_METABOLISM * 0.5 color = COLOR_GRAY taste_description = "irradiated air" @@ -132,7 +125,6 @@ /datum/reagent/zauker name = "Zauker" description = "An unstable gas that is toxic to all living beings." - reagent_state = GAS metabolization_rate = REAGENTS_METABOLISM * 0.5 color = "90560B" taste_description = "bitter" diff --git a/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm index 20934910156..c3b68b98b9e 100644 --- a/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm @@ -18,7 +18,6 @@ taste_description = "cold and lifeless" ph = 8 overdose_threshold = 35 - reagent_state = SOLID inverse_chem_val = 0.3 inverse_chem = /datum/reagent/inverse/helgrasp var/helbent = FALSE @@ -104,7 +103,6 @@ color = "#ECEC8D" // rgb: 236 236 141 ph = 8.2 taste_description = "bitter with a hint of alcohol" - reagent_state = SOLID inverse_chem_val = 0.3 inverse_chem = /datum/reagent/inverse/libitoil chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -120,7 +118,6 @@ /datum/reagent/medicine/c2/probital name = "Probital" description = "Originally developed as a prototype-gym supliment for those looking for quick workout turnover, this oral medication quickly repairs broken muscle tissue but causes lactic acid buildup, tiring the patient. Overdosing can cause extreme drowsiness. An Influx of nutrients promotes the muscle repair even further." - reagent_state = SOLID color = "#FFFF6B" ph = 5.5 overdose_threshold = 20 @@ -171,7 +168,6 @@ /datum/reagent/medicine/c2/lenturi name = "Lenturi" description = "Used to treat burns. Applies stomach damage when it leaves your system." - reagent_state = LIQUID color = "#6171FF" ph = 4.7 var/resetting_probability = 0 //What are these for?? Can I remove them? @@ -180,7 +176,6 @@ inverse_chem_val = 0.4 inverse_chem = /datum/reagent/inverse/lentslurri - /datum/reagent/medicine/c2/lenturi/on_mob_life(mob/living/carbon/affected_mob, seconds_per_tick, times_fired) . = ..() var/need_mob_update @@ -192,7 +187,6 @@ /datum/reagent/medicine/c2/aiuri name = "Aiuri" description = "Used to treat burns. Does minor eye damage." - reagent_state = LIQUID color = "#8C93FF" ph = 4 var/resetting_probability = 0 //same with this? Old legacy vars that should be removed? @@ -212,7 +206,6 @@ /datum/reagent/medicine/c2/hercuri name = "Hercuri" description = "Not to be confused with element Mercury, this medicine excels in reverting effects of dangerous high-temperature environments. Prolonged exposure can cause hypothermia." - reagent_state = LIQUID color = "#F7FFA5" overdose_threshold = 25 reagent_weight = 0.6 @@ -262,7 +255,6 @@ /datum/reagent/medicine/c2/convermol name = "Convermol" description = "Restores oxygen deprivation while producing a lesser amount of toxic byproducts. Both scale with exposure to the drug and current amount of oxygen deprivation. Overdose causes toxic byproducts regardless of oxygen deprivation." - reagent_state = LIQUID color = "#FF6464" overdose_threshold = 35 // at least 2 full syringes +some, this stuff is nasty if left in for long ph = 5.6 @@ -407,7 +399,6 @@ /datum/reagent/medicine/c2/syriniver //Inject >> SYRINge name = "Syriniver" description = "A potent antidote for intravenous use with a narrow therapeutic index, it is considered an active prodrug of musiver." - reagent_state = LIQUID color = "#8CDF24" // heavy saturation to make the color blend better metabolization_rate = 0.75 * REAGENTS_METABOLISM overdose_threshold = 6 @@ -452,7 +443,6 @@ /datum/reagent/medicine/c2/musiver //MUScles name = "Musiver" description = "The active metabolite of syriniver. Causes muscle weakness on overdose" - reagent_state = LIQUID color = "#DFD54E" metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 25 @@ -494,7 +484,6 @@ /datum/reagent/medicine/c2/synthflesh name = "Synthflesh" description = "Heals brute and burn damage at the cost of toxicity (66% of damage healed). 100u or more can restore corpses husked by burns. Touch application only." - reagent_state = LIQUID color = "#FFEBEB" ph = 7.2 chemical_flags = REAGENT_CAN_BE_SYNTHESIZED diff --git a/code/modules/reagents/chemistry/reagents/drinks/drink_reagents.dm b/code/modules/reagents/chemistry/reagents/drinks/drink_reagents.dm index 21bb32e0d65..529d6719763 100644 --- a/code/modules/reagents/chemistry/reagents/drinks/drink_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drinks/drink_reagents.dm @@ -700,7 +700,6 @@ /datum/reagent/consumable/ice name = "Ice" description = "Frozen water, your dentist wouldn't like you chewing this." - reagent_state = SOLID color = "#619494" // rgb: 97, 148, 148 taste_description = "ice" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED diff --git a/code/modules/reagents/chemistry/reagents/drug_reagents.dm b/code/modules/reagents/chemistry/reagents/drug_reagents.dm index 4a4bf137b3c..97f81c76a48 100644 --- a/code/modules/reagents/chemistry/reagents/drug_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drug_reagents.dm @@ -65,7 +65,6 @@ /datum/reagent/drug/nicotine name = "Nicotine" description = "Slightly reduces stun times. If overdosed it will deal toxin and oxygen damage." - reagent_state = LIQUID color = "#60A584" // rgb: 96, 165, 132 taste_description = "smoke" trippy = FALSE @@ -102,14 +101,12 @@ /datum/reagent/drug/krokodil name = "Krokodil" description = "Cools and calms you down. If overdosed it will deal significant Brain and Toxin damage." - reagent_state = LIQUID color = "#0064B4" overdose_threshold = 20 ph = 9 chemical_flags = REAGENT_CAN_BE_SYNTHESIZED addiction_types = list(/datum/addiction/opioids = 18) //7.2 per 2 seconds - /datum/reagent/drug/krokodil/on_mob_life(mob/living/carbon/affected_mob, seconds_per_tick, times_fired) . = ..() var/high_message = pick("You feel calm.", "You feel collected.", "You feel like you need to relax.") @@ -137,7 +134,6 @@ /datum/reagent/drug/methamphetamine name = "Methamphetamine" description = "Reduces stun times by about 300%, speeds the user up, and allows the user to quickly recover stamina while dealing a small amount of Brain damage. If overdosed the subject will move randomly, laugh randomly, drop items and suffer from Toxin and Brain damage. If addicted the subject will constantly jitter and drool, before becoming dizzy and losing motor control and eventually suffer heavy toxin damage." - reagent_state = LIQUID color = "#78C8FA" //best case scenario is the "default", gets muddled depending on purity overdose_threshold = 20 metabolization_rate = 0.75 * REAGENTS_METABOLISM @@ -204,7 +200,6 @@ /datum/reagent/drug/bath_salts name = "Bath Salts" description = "Makes you impervious to stuns and grants a stamina regeneration buff, but you will be a nearly uncontrollable tramp-bearded raving lunatic." - reagent_state = LIQUID color = "#FAFAFA" overdose_threshold = 20 taste_description = "salt" // because they're bathsalts? @@ -256,7 +251,6 @@ /datum/reagent/drug/aranesp name = "Aranesp" description = "Amps you up, gets you going, and rapidly restores stamina damage. Side effects include breathlessness and toxicity." - reagent_state = LIQUID color = "#78FFF0" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED addiction_types = list(/datum/addiction/stimulants = 8) @@ -279,7 +273,6 @@ /datum/reagent/drug/happiness name = "Happiness" description = "Fills you with ecstasic numbness and causes minor brain damage. Highly addictive. If overdosed causes sudden mood swings." - reagent_state = LIQUID color = "#EE35FF" overdose_threshold = 20 chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -323,7 +316,6 @@ /datum/reagent/drug/pumpup name = "Pump-Up" description = "Take on the world! A fast acting, hard hitting drug that pushes the limit on what you can handle." - reagent_state = LIQUID color = "#e38e44" metabolization_rate = 2 * REAGENTS_METABOLISM overdose_threshold = 30 @@ -388,7 +380,6 @@ /datum/reagent/drug/maint/powder name = "Maintenance Powder" description = "An unknown powder that you most likely gotten from an assistant, a bored chemist... or cooked yourself. It is a refined form of tar that enhances your mental ability, making you learn stuff a lot faster." - reagent_state = SOLID color = "#ffffff" metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 15 @@ -416,7 +407,6 @@ /datum/reagent/drug/maint/sludge name = "Maintenance Sludge" description = "An unknown sludge that you most likely gotten from an assistant, a bored chemist... or cooked yourself. Half refined, it fills your body with itself, making it more resistant to wounds, but causes toxins to accumulate." - reagent_state = LIQUID color = "#203d2c" metabolization_rate = 2 * REAGENTS_METABOLISM overdose_threshold = 25 @@ -446,7 +436,6 @@ /datum/reagent/drug/maint/tar name = "Maintenance Tar" description = "An unknown tar that you most likely gotten from an assistant, a bored chemist... or cooked yourself. Raw tar, straight from the floor. It can help you with escaping bad situations at the cost of liver damage." - reagent_state = LIQUID color = COLOR_BLACK overdose_threshold = 30 chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -552,7 +541,6 @@ /datum/reagent/drug/blastoff name = "bLaStOoF" description = "A drug for the hardcore party crowd said to enhance ones abilities on the dance floor.\nMost old heads refuse to touch this stuff, perhaps because memories of the luna discoteque incident are seared into their brains." - reagent_state = LIQUID color = "#9015a9" taste_description = "holodisk cleaner" ph = 5 @@ -678,7 +666,6 @@ /datum/reagent/drug/saturnx name = "Saturn-X" description = "This compound was first discovered during the infancy of cloaking technology and at the time thought to be a promising candidate agent. It was withdrawn for consideration after the researchers discovered a slew of associated safety issues including thought disorders and hepatoxicity." - reagent_state = SOLID taste_description = "metallic bitterness" color = "#638b9b" overdose_threshold = 25 @@ -779,7 +766,6 @@ /datum/reagent/drug/kronkaine name = "Kronkaine" description = "A highly illegal stimulant from the edge of the galaxy.\nIt is said the average kronkaine addict causes as much criminal damage as five stick up men, two rascals and one proferssional cambringo hustler combined." - reagent_state = SOLID color = "#FAFAFA" taste_description = "numbing bitterness" ph = 8 diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm index c55f661c67a..3b866fa2d7f 100644 --- a/code/modules/reagents/chemistry/reagents/food_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm @@ -61,7 +61,6 @@ /datum/reagent/consumable/nutriment name = "Nutriment" description = "All the vitamins, minerals, and carbohydrates the body needs in pure form." - reagent_state = SOLID nutriment_factor = 15 color = "#664330" // rgb: 102, 67, 48 chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -129,7 +128,6 @@ description = "All the best vitamins, minerals, and carbohydrates the body needs in pure form." taste_description = "bitterness" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED - brute_heal = 1 burn_heal = 1 @@ -292,7 +290,6 @@ /datum/reagent/consumable/sugar name = "Sugar" description = "The organic compound commonly known as table sugar and sometimes called saccharose. This white, odorless, crystalline powder has a pleasing, sweet taste." - reagent_state = SOLID color = COLOR_WHITE // rgb: 255, 255, 255 taste_mult = 1.5 // stop sugar drowning out other flavours nutriment_factor = 2 @@ -472,7 +469,6 @@ /datum/reagent/consumable/salt name = "Table Salt" description = "A salt made of sodium chloride. Commonly used to season food." - reagent_state = SOLID color = COLOR_WHITE // rgb: 255,255,255 taste_description = "salt" penetrates_skin = NONE @@ -523,7 +519,6 @@ /datum/reagent/consumable/blackpepper name = "Black Pepper" description = "A powder ground from peppercorns. *AAAACHOOO*" - reagent_state = SOLID // no color (ie, black) taste_description = "pepper" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -532,7 +527,6 @@ /datum/reagent/consumable/coco name = "Coco Powder" description = "A fatty, bitter paste made from coco beans." - reagent_state = SOLID nutriment_factor = 5 color = "#302000" // rgb: 48, 32, 0 taste_description = "bitterness" @@ -609,7 +603,6 @@ /datum/reagent/consumable/dry_ramen name = "Dry Ramen" description = "Space age food, since August 25, 1958. Contains dried noodles, vegetables, and chemicals that boil in contact with water." - reagent_state = SOLID color = "#302000" // rgb: 48, 32, 0 taste_description = "dry and cheap noodles" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -651,7 +644,6 @@ /datum/reagent/consumable/flour name = "Flour" description = "This is what you rub all over yourself to pretend to be a ghost." - reagent_state = SOLID color = COLOR_WHITE // rgb: 0, 0, 0 taste_description = "chalky wheat" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED|REAGENT_AFFECTS_WOUNDS @@ -715,7 +707,6 @@ /datum/reagent/consumable/rice name = "Rice" description = "tiny nutritious grains" - reagent_state = SOLID nutriment_factor = 3 color = COLOR_WHITE // rgb: 0, 0, 0 taste_description = "rice" @@ -725,7 +716,6 @@ /datum/reagent/consumable/rice_flour name = "Rice Flour" description = "Flour mixed with Rice" - reagent_state = SOLID color = COLOR_WHITE // rgb: 0, 0, 0 taste_description = "chalky wheat with rice" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -733,7 +723,7 @@ /datum/reagent/consumable/vanilla name = "Vanilla Powder" description = "A fatty, bitter paste made from vanilla pods." - reagent_state = SOLID + nutriment_factor = 5 color = "#FFFACD" taste_description = "vanilla" @@ -892,7 +882,6 @@ /datum/reagent/consumable/nutriment/stabilized name = "Stabilized Nutriment" description = "A bioengineered protien-nutrient structure designed to decompose in high saturation. In layman's terms, it won't get you fat." - reagent_state = SOLID nutriment_factor = 15 color = "#664330" // rgb: 102, 67, 48 chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -1005,7 +994,6 @@ description = "A space age artifical sweetener." nutriment_factor = 0 metabolization_rate = 2 * REAGENTS_METABOLISM - reagent_state = SOLID color = COLOR_WHITE // rgb: 255, 255, 255 taste_mult = 8 taste_description = "sweetness" @@ -1046,7 +1034,6 @@ color = "#D98736" taste_mult = 2 taste_description = "caramel" - reagent_state = SOLID chemical_flags = REAGENT_CAN_BE_SYNTHESIZED /datum/reagent/consumable/caramel/expose_mob(mob/living/exposed_mob, methods=TOUCH, reac_volume) @@ -1057,7 +1044,6 @@ /datum/reagent/consumable/char name = "Char" description = "Essence of the grill. Has strange properties when overdosed." - reagent_state = LIQUID nutriment_factor = 5 color = "#C8C8C8" taste_mult = 6 @@ -1172,7 +1158,6 @@ name = "Peanut Butter" description = "A rich, creamy spread produced by grinding peanuts." taste_description = "peanuts" - reagent_state = SOLID color = "#D9A066" nutriment_factor = 15 chemical_flags = REAGENT_CAN_BE_SYNTHESIZED diff --git a/code/modules/reagents/chemistry/reagents/impure_reagents.dm b/code/modules/reagents/chemistry/reagents/impure_reagents.dm index b9c0ee0522d..0f464250977 100644 --- a/code/modules/reagents/chemistry/reagents/impure_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/impure_reagents.dm @@ -92,7 +92,6 @@ /datum/reagent/inverse/cryostylane name = "Cryogelidia" description = "Freezes the live or dead patient in a cryostasis ice block." - reagent_state = LIQUID color = "#03dbfc" taste_description = "your tongue freezing, shortly followed by your thoughts. Brr!" ph = 14 diff --git a/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm index ebd392f5368..0b5d297669d 100644 --- a/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/impure_reagents/impure_medicine_reagents.dm @@ -174,7 +174,6 @@ Basically, we fill the time between now and 2s from now with hands based off the name = "Metabolic Inhibition Factor" description = "This enzyme catalyzes crashes the conversion of nutricious food into healing peptides." metabolization_rate = 0.0625 * REAGENTS_METABOLISM //slow metabolism rate so the patient can self heal with food even after the troph has metabolized away for amazing reagent efficency. - reagent_state = SOLID color = "#b3ff00" overdose_threshold = 10 ph = 1 @@ -694,7 +693,6 @@ Basically, we fill the time between now and 2s from now with hands based off the /datum/reagent/inverse/oculine name = "Oculater" description = "Temporarily blinds the patient." - reagent_state = LIQUID color = "#DDDDDD" metabolization_rate = 0.1 * REM addiction_types = list(/datum/addiction/medicine = 3) @@ -723,7 +721,6 @@ Basically, we fill the time between now and 2s from now with hands based off the /datum/reagent/impurity/inacusiate name = "Tinacusiate" description = "Makes the patient's hearing temporarily funky." - reagent_state = LIQUID addiction_types = list(/datum/addiction/medicine = 5.6) color = "#DDDDFF" taste_description = "the heat evaporating from your mouth." @@ -764,7 +761,6 @@ Basically, we fill the time between now and 2s from now with hands based off the name = "Benzoic Acid" description = "Robust fertilizer that provides a decent range of benefits for plant life." taste_description = "flowers" - reagent_state = LIQUID color = "#e6c843" ph = 3.4 tox_damage = 0 @@ -778,7 +774,6 @@ Basically, we fill the time between now and 2s from now with hands based off the /datum/reagent/inverse/oxandrolone name = "Oxymetholone" description = "Anabolic steroid that promotes the growth of muscle during and after exercise." - reagent_state = LIQUID color = "#520c23" taste_description = "sweat" metabolization_rate = 0.4 * REM @@ -805,7 +800,6 @@ Basically, we fill the time between now and 2s from now with hands based off the /datum/reagent/inverse/salbutamol name = "Bamethan" description = "Blood thinner that drastically increases the chance of receiving bleeding wounds." - reagent_state = LIQUID color = "#ecd4d6" taste_description = "paint thinner" ph = 4.5 @@ -816,7 +810,6 @@ Basically, we fill the time between now and 2s from now with hands based off the /datum/reagent/inverse/pen_acid name = "Pendetide" description = "Purges basic toxin healing medications and increases the severity of radiation poisoning." - reagent_state = LIQUID color = "#09ff00" ph = 3.7 taste_description = "venom" @@ -839,7 +832,6 @@ Basically, we fill the time between now and 2s from now with hands based off the /datum/reagent/inverse/atropine name = "Hyoscyamine" description = "Slowly regenerates all damaged organs, but cannot restore non-functional organs." - reagent_state = LIQUID color = "#273333" ph = 13.6 metabolization_rate = 0.2 * REM @@ -875,7 +867,6 @@ Basically, we fill the time between now and 2s from now with hands based off the /datum/reagent/inverse/ammoniated_mercury name = "Ammoniated Sludge" description = "A ghastly looking mess of mercury by-product. Causes bursts of manic hysteria." - reagent_state = LIQUID color = "#353535" ph = 10.2 metabolization_rate = 0.4 * REM @@ -890,7 +881,6 @@ Basically, we fill the time between now and 2s from now with hands based off the /datum/reagent/inverse/rezadone name = "Inreziniver" description = "Makes the user horribly afraid of all things related to carps." - reagent_state = LIQUID color = "#c92eb4" ph = 13.9 metabolization_rate = 0.05 * REM diff --git a/code/modules/reagents/chemistry/reagents/impure_reagents/impure_toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/impure_reagents/impure_toxin_reagents.dm index 4e904dcf684..4a3d837f1db 100644 --- a/code/modules/reagents/chemistry/reagents/impure_reagents/impure_toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/impure_reagents/impure_toxin_reagents.dm @@ -22,7 +22,6 @@ /datum/reagent/impurity/methanol name = "Methanol" description = "A light, colourless liquid with a distinct smell. Ingestion can lead to blindness. It is a byproduct of organisms processing impure Formaldehyde." - reagent_state = LIQUID color = "#aae7e4" ph = 7 liver_damage = 0 @@ -37,7 +36,6 @@ /datum/reagent/impurity/chloralax name = "Chloralax" description = "An oily, colorless and slightly toxic liquid. It is produced when impure choral hydrate is broken down inside an organism." - reagent_state = LIQUID color = "#387774" ph = 7 liver_damage = 0 @@ -51,7 +49,6 @@ /datum/reagent/impurity/rosenol name = "Rosenol" description = "A strange, blue liquid that is produced during impure mindbreaker toxin reactions. Historically it has been abused to write poetry." - reagent_state = LIQUID color = "#0963ad" ph = 7 liver_damage = 0 diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm index a60b4c171b7..8865621d7a0 100644 --- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm @@ -205,7 +205,6 @@ /datum/reagent/medicine/rezadone name = "Rezadone" description = "A powder derived from fish toxin, Rezadone can effectively restore corpses husked by burns as well as treat minor wounds. Overdose will cause intense nausea and minor toxin damage." - reagent_state = SOLID color = "#669900" // rgb: 102, 153, 0 overdose_threshold = 30 ph = 12.2 @@ -257,7 +256,6 @@ /datum/reagent/medicine/oxandrolone name = "Oxandrolone" description = "Stimulates the healing of severe burns. Extremely rapidly heals severe burns and slowly heals minor ones. Overdose will worsen existing burns." - reagent_state = LIQUID color = "#1E8BFF" metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 25 @@ -285,7 +283,6 @@ /datum/reagent/medicine/salglu_solution name = "Saline-Glucose Solution" description = "Has a 33% chance per metabolism cycle to heal brute and burn damage. Can be used as a temporary blood substitute, as well as slowly speeding blood regeneration." - reagent_state = LIQUID color = "#DCDCDC" metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 60 @@ -335,7 +332,6 @@ /datum/reagent/medicine/mine_salve name = "Miner's Salve" description = "A powerful painkiller. Restores bruising and burns in addition to making the patient believe they are fully healed. Also great for treating severe burn wounds in a pinch." - reagent_state = LIQUID color = "#6D6374" metabolization_rate = 0.4 * REAGENTS_METABOLISM ph = 2.6 @@ -383,7 +379,6 @@ /datum/reagent/medicine/omnizine name = "Omnizine" description = "Slowly heals all damage types. Overdose will cause damage in all types instead." - reagent_state = LIQUID color = "#DCDCDC" metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 30 @@ -422,7 +417,6 @@ name = "Calomel" description = "Quickly purges the body of all chemicals except itself. The more health a person has, \ the more toxin damage it will deal. It can heal toxin damage when people have low enough health." - reagent_state = LIQUID color = "#c85319" metabolization_rate = 1 * REAGENTS_METABOLISM taste_description = "acid" @@ -451,7 +445,6 @@ description = "Quickly purges the body of toxic chemicals. Heals toxin damage when in a good condition someone has \ no brute and fire damage. When hurt with brute or fire damage, it can deal a great amount of toxin damage. \ When there are no toxins present, it starts slowly purging itself." - reagent_state = LIQUID color = "#f3f1f0" metabolization_rate = 0.1 * REAGENTS_METABOLISM taste_description = "metallic" @@ -482,7 +475,6 @@ /datum/reagent/medicine/potass_iodide name = "Potassium Iodide" description = "Heals low toxin damage while the patient is irradiated, and will halt the damaging effects of radiation." - reagent_state = LIQUID color = "#BAA15D" metabolization_rate = 2 * REAGENTS_METABOLISM ph = 12 //It's a reducing agent @@ -498,7 +490,6 @@ /datum/reagent/medicine/pen_acid name = "Pentetic Acid" description = "Reduces massive amounts of toxin damage while purging other chemicals from the body." - reagent_state = LIQUID color = "#E6FFF0" metabolization_rate = 0.5 * REAGENTS_METABOLISM ph = 1 //One of the best buffers, NEVERMIND! @@ -518,7 +509,6 @@ /datum/reagent/medicine/sal_acid name = "Salicylic Acid" description = "Stimulates the healing of severe bruises. Extremely rapidly heals severe bruising and slowly heals minor ones. Overdose will worsen existing bruising." - reagent_state = LIQUID color = "#D2D2D2" metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 25 @@ -546,7 +536,6 @@ /datum/reagent/medicine/salbutamol name = "Salbutamol" description = "Rapidly restores oxygen deprivation as well as preventing more of it to an extent." - reagent_state = LIQUID color = COLOR_CYAN metabolization_rate = 0.25 * REAGENTS_METABOLISM ph = 2 @@ -570,7 +559,6 @@ /datum/reagent/medicine/ephedrine name = "Ephedrine" description = "Increases resistance to batons and movement speed, giving you hand cramps. Overdose deals toxin damage and inhibits breathing." - reagent_state = LIQUID color = "#D2FFFA" metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 30 @@ -624,7 +612,6 @@ /datum/reagent/medicine/diphenhydramine name = "Diphenhydramine" description = "Rapidly purges the body of Histamine and reduces jitteriness. Slight chance of causing drowsiness." - reagent_state = LIQUID color = "#64FFE6" metabolization_rate = 0.5 * REAGENTS_METABOLISM ph = 11.5 @@ -640,7 +627,6 @@ /datum/reagent/medicine/morphine name = "Morphine" description = "A painkiller that allows the patient to move at full speed even when injured. Causes drowsiness and eventually unconsciousness in high doses. Overdose will cause a variety of effects, ranging from minor to lethal." - reagent_state = LIQUID color = "#A9FBFB" metabolization_rate = 0.5 * REAGENTS_METABOLISM overdose_threshold = 30 @@ -695,7 +681,6 @@ /datum/reagent/medicine/oculine name = "Oculine" description = "Quickly restores eye damage, cures nearsightedness, and has a chance to restore vision to the blind." - reagent_state = LIQUID color = "#404040" //oculine is dark grey, inacusiate is light grey metabolization_rate = 1 * REAGENTS_METABOLISM overdose_threshold = 30 @@ -808,7 +793,6 @@ /datum/reagent/medicine/atropine name = "Atropine" description = "If a patient is in critical condition, rapidly heals all damage types as well as regulating oxygen in the body. Excellent for stabilizing wounded patients, and said to neutralize blood-activated internal explosives found amongst clandestine black op agents." - reagent_state = LIQUID color = "#1D3535" //slightly more blue, like epinephrine metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 35 @@ -846,7 +830,6 @@ /datum/reagent/medicine/epinephrine name = "Epinephrine" description = "Very minor boost to stun resistance. Slowly heals damage if a patient is in critical condition, as well as regulating oxygen loss. Overdose causes weakness and toxin damage." - reagent_state = LIQUID color = "#D2FFFA" metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 30 @@ -906,7 +889,6 @@ /datum/reagent/medicine/strange_reagent name = "Strange Reagent" description = "A miracle drug capable of bringing the dead back to life. Works topically unless anotamically complex, in which case works orally. Cannot revive targets under -%MAXHEALTHRATIO% health." - reagent_state = LIQUID color = "#A0E85E" metabolization_rate = 1.25 * REAGENTS_METABOLISM taste_description = "magnets" @@ -1022,7 +1004,6 @@ /datum/reagent/medicine/strange_reagent/fishy_reagent name = "Fishy Reagent" description = "This reagent has a chemical composition very similar to that of Strange Reagent, however, it seems to work purely and only on... fish. Or at least, aquatic creatures." - reagent_state = LIQUID color = "#5ee8b3" metabolization_rate = 1.25 * REAGENTS_METABOLISM taste_description = "magnetic scales" @@ -1221,7 +1202,6 @@ /datum/reagent/medicine/insulin name = "Insulin" description = "Increases sugar depletion rates." - reagent_state = LIQUID color = "#FFFFF0" metabolization_rate = 0.5 * REAGENTS_METABOLISM ph = 6.7 @@ -1237,7 +1217,6 @@ /datum/reagent/medicine/inaprovaline //is this used anywhere? name = "Inaprovaline" description = "Stabilizes the breathing of patients. Good for those in critical condition." - reagent_state = LIQUID color = "#A4D8D8" ph = 8.5 chemical_flags = REAGENT_CAN_BE_SYNTHESIZED|REAGENT_NO_RANDOM_RECIPE @@ -1251,7 +1230,6 @@ /datum/reagent/medicine/regen_jelly name = "Regenerative Jelly" description = "Gradually regenerates all types of damage, without harming slime anatomy." - reagent_state = LIQUID color = "#CC23FF" taste_description = "jelly" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -1280,7 +1258,6 @@ /datum/reagent/medicine/syndicate_nanites //Used exclusively by Syndicate medical cyborgs name = "Restorative Nanites" description = "Miniature medical robots that swiftly restore bodily damage." - reagent_state = SOLID color = "#555555" overdose_threshold = 30 ph = 11 @@ -1369,7 +1346,6 @@ /datum/reagent/medicine/haloperidol name = "Haloperidol" description = "Increases depletion rates for most stimulating/hallucinogenic drugs. Reduces druggy effects and jitteriness. Severe stamina regeneration penalty, causes drowsiness. Small chance of brain damage." - reagent_state = LIQUID color = "#27870a" metabolization_rate = 0.4 * REAGENTS_METABOLISM ph = 4.3 @@ -1499,7 +1475,6 @@ /datum/reagent/medicine/modafinil name = "Modafinil" description = "Long-lasting sleep suppressant that very slightly reduces stun and knockdown times. Overdosing has horrendous side effects and deals lethal oxygen damage, will knock you unconscious if not dealt with." - reagent_state = LIQUID color = "#BEF7D8" // palish blue white metabolization_rate = 0.1 * REAGENTS_METABOLISM overdose_threshold = 20 // with the random effects this might be awesome or might kill you at less than 10u (extensively tested) @@ -1565,7 +1540,6 @@ /datum/reagent/medicine/psicodine name = "Psicodine" description = "Suppresses anxiety and other various forms of mental distress. Overdose causes hallucinations and minor toxin damage." - reagent_state = LIQUID color = "#07E79E" metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 30 @@ -1592,7 +1566,6 @@ name = "Mitogen Metabolism Factor" description = "This enzyme catalyzes the conversion of nutricious food into healing peptides." metabolization_rate = 0.0625 * REAGENTS_METABOLISM //slow metabolism rate so the patient can self heal with food even after the troph has metabolized away for amazing reagent efficency. - reagent_state = SOLID color = "#FFBE00" overdose_threshold = 10 inverse_chem_val = 0.1 //Shouldn't happen - but this is so looking up the chem will point to the failed type @@ -1611,7 +1584,6 @@ /datum/reagent/medicine/silibinin name = "Silibinin" description = "A thistle derrived hepatoprotective flavolignan mixture that help reverse damage to the liver." - reagent_state = SOLID color = "#FFFFD0" metabolization_rate = 1.5 * REAGENTS_METABOLISM chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -1624,7 +1596,6 @@ /datum/reagent/medicine/polypyr //This is intended to be an ingredient in advanced chems. name = "Polypyrylium Oligomers" description = "A purple mixture of short polyelectrolyte chains not easily synthesized in the laboratory. It is valued as an intermediate in the synthesis of the cutting edge pharmaceuticals." - reagent_state = SOLID color = "#9423FF" metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 50 @@ -1655,7 +1626,6 @@ name = "Granibitaluri" //achieve "GRANular" amounts of C2 description = "A mild painkiller useful as an additive alongside more potent medicines. Speeds up the healing of small wounds and burns, but is ineffective at treating severe injuries. Extremely large doses are toxic, and may eventually cause liver failure." color = "#E0E0E0" - reagent_state = LIQUID overdose_threshold = 50 metabolization_rate = 0.5 * REAGENTS_METABOLISM //same as C2s chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -1681,7 +1651,6 @@ /datum/reagent/medicine/coagulant name = "Sanguirite" description = "A proprietary coagulant used to help bleeding wounds clot faster. It is purged by heparin." - reagent_state = LIQUID color = "#bb2424" metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 20 @@ -1787,7 +1756,6 @@ /datum/reagent/medicine/ondansetron name = "Ondansetron" description = "Prevents nausea and vomiting. May cause drowsiness and wear." - reagent_state = LIQUID color = "#74d3ff" metabolization_rate = 0.5 * REAGENTS_METABOLISM ph = 10.6 diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm index b5397344d0a..0c2e3654013 100644 --- a/code/modules/reagents/chemistry/reagents/other_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm @@ -989,7 +989,6 @@ /datum/reagent/oxygen name = "Oxygen" description = "A colorless, odorless gas. Grows on trees but is still pretty valuable." - reagent_state = GAS color = COLOR_GRAY taste_mult = 0 // oderless and tasteless ph = 9.2//It's acutally a huge range and very dependant on the chemistry but ph is basically a made up var in its implementation anyways @@ -1005,7 +1004,6 @@ /datum/reagent/copper name = "Copper" description = "A highly ductile metal. Things made out of copper aren't very durable, but it makes a decent material for electrical wiring." - reagent_state = SOLID color = "#6E3B08" // rgb: 110, 59, 8 taste_description = "metal" ph = 5.5 @@ -1024,7 +1022,6 @@ /datum/reagent/nitrogen name = "Nitrogen" description = "A colorless, odorless, tasteless gas. A simple asphyxiant that can silently displace vital oxygen." - reagent_state = GAS color = COLOR_GRAY taste_mult = 0 chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -1037,7 +1034,6 @@ /datum/reagent/hydrogen name = "Hydrogen" description = "A colorless, odorless, nonmetallic, tasteless, highly combustible diatomic gas." - reagent_state = GAS color = COLOR_GRAY taste_mult = 0 ph = 0.1//Now I'm stuck in a trap of my own design. Maybe I should make -ve phes? (not 0 so I don't get div/0 errors) @@ -1046,7 +1042,6 @@ /datum/reagent/potassium name = "Potassium" description = "A soft, low-melting solid that can easily be cut with a knife. Reacts violently with water." - reagent_state = SOLID color = "#A0A0A0" // rgb: 160, 160, 160 taste_description = "sweetness" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -1070,7 +1065,6 @@ /datum/reagent/sulfur name = "Sulfur" description = "A sickly yellow solid mostly known for its nasty smell. It's actually much more helpful than it looks in biochemisty." - reagent_state = SOLID color = "#BF8C00" // rgb: 191, 140, 0 taste_description = "rotten eggs" ph = 4.5 @@ -1079,7 +1073,6 @@ /datum/reagent/carbon name = "Carbon" description = "A crumbly black solid that, while unexciting on a physical level, forms the base of all known life. Kind of a big deal." - reagent_state = SOLID color = "#1C1300" // rgb: 30, 20, 0 taste_description = "sour chalk" ph = 5 @@ -1095,7 +1088,6 @@ /datum/reagent/chlorine name = "Chlorine" description = "A pale yellow gas that's well known as an oxidizer. While it forms many harmless molecules in its elemental form it is far from harmless." - reagent_state = GAS color = "#FFFB89" //pale yellow? let's make it light gray taste_description = "chlorine" ph = 7.4 @@ -1119,7 +1111,6 @@ /datum/reagent/fluorine name = "Fluorine" description = "A comically-reactive chemical element. The universe does not want this stuff to exist in this form in the slightest." - reagent_state = GAS color = COLOR_GRAY taste_description = "acid" ph = 2 @@ -1140,7 +1131,6 @@ /datum/reagent/sodium name = "Sodium" description = "A soft silver metal that can easily be cut with a knife. It's not salt just yet, so refrain from putting it on your chips." - reagent_state = SOLID color = COLOR_GRAY taste_description = "salty metal" ph = 11.6 @@ -1149,7 +1139,6 @@ /datum/reagent/phosphorus name = "Phosphorus" description = "A ruddy red powder that burns readily. Though it comes in many colors, the general theme is always the same." - reagent_state = SOLID color = "#832828" // rgb: 131, 40, 40 taste_description = "vinegar" ph = 6.5 @@ -1164,7 +1153,6 @@ /datum/reagent/lithium name = "Lithium" description = "A silver metal, its claim to fame is its remarkably low density. Using it is a bit too effective in calming oneself down." - reagent_state = SOLID color = COLOR_GRAY taste_description = "metal" ph = 11.3 @@ -1207,7 +1195,6 @@ /datum/reagent/iron name = "Iron" description = "Pure iron is a metal." - reagent_state = SOLID taste_description = "iron" material = /datum/material/iron chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -1222,7 +1209,6 @@ /datum/reagent/gold name = "Gold" description = "Gold is a dense, soft, shiny metal and the most malleable and ductile metal known." - reagent_state = SOLID color = "#F7C430" // rgb: 247, 196, 48 taste_description = "expensive metal" material = /datum/material/gold @@ -1231,7 +1217,6 @@ /datum/reagent/silver name = "Silver" description = "A soft, white, lustrous transition metal, it has the highest electrical conductivity of any element and the highest thermal conductivity of any metal." - reagent_state = SOLID color = "#D0D0D0" // rgb: 208, 208, 208 taste_description = "expensive yet reasonable metal" material = /datum/material/silver @@ -1240,7 +1225,6 @@ /datum/reagent/uranium name = "Uranium" description = "A jade-green metallic chemical element in the actinide series, weakly radioactive." - reagent_state = SOLID color = "#5E9964" //this used to be silver, but liquid uranium can still be green and it's more easily noticeable as uranium like this so why bother? taste_description = "the inside of a reactor" ph = 4 @@ -1273,7 +1257,6 @@ /datum/reagent/uranium/radium name = "Radium" description = "Radium is an alkaline earth metal. It is extremely radioactive." - reagent_state = SOLID color = "#00CC00" // ditto taste_description = "the colour blue and regret" tox_damage = 1 @@ -1284,7 +1267,6 @@ /datum/reagent/bluespace name = "Bluespace Dust" description = "A dust composed of microscopic bluespace crystals, with minor space-warping properties." - reagent_state = SOLID color = "#0000CC" taste_description = "fizzling blue" material = /datum/material/bluespace @@ -1310,7 +1292,6 @@ /datum/reagent/aluminium name = "Aluminium" description = "A silvery white and ductile member of the boron group of chemical elements." - reagent_state = SOLID color = "#A8A8A8" // rgb: 168, 168, 168 taste_description = "metal" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -1318,7 +1299,6 @@ /datum/reagent/silicon name = "Silicon" description = "A tetravalent metalloid, silicon is less reactive than its chemical analog carbon." - reagent_state = SOLID color = "#A8A8A8" // rgb: 168, 168, 168 taste_mult = 0 material = /datum/material/glass @@ -1536,7 +1516,6 @@ /datum/reagent/foaming_agent// Metal foaming agent. This is lithium hydride. Add other recipes (e.g. LiH + H2O -> LiOH + H2) eventually. name = "Foaming Agent" description = "An agent that yields metallic foam when mixed with light metal and a strong acid." - reagent_state = SOLID color = "#664B63" // rgb: 102, 75, 99 taste_description = "metal" ph = 11.5 @@ -1545,7 +1524,6 @@ /datum/reagent/smart_foaming_agent //Smart foaming agent. Functions similarly to metal foam, but conforms to walls. name = "Smart Foaming Agent" description = "An agent that yields metallic foam which conforms to area boundaries when mixed with light metal and a strong acid." - reagent_state = SOLID color = "#664B63" // rgb: 102, 75, 99 taste_description = "metal" ph = 11.8 @@ -1554,7 +1532,6 @@ /datum/reagent/ammonia name = "Ammonia" description = "A caustic substance commonly used in fertilizer or household cleaners." - reagent_state = GAS color = "#404030" // rgb: 64, 64, 48 taste_description = "mordant" ph = 11.6 @@ -1588,7 +1565,6 @@ /datum/reagent/carbondioxide name = "Carbon Dioxide" - reagent_state = GAS description = "A gas commonly produced by burning carbon fuels. You're constantly producing this in your lungs." color = "#B0B0B0" // rgb : 192, 192, 192 taste_description = "something unknowable" @@ -1604,7 +1580,6 @@ name = "Nitrous Oxide" description = "A potent oxidizer used as fuel in rockets and as an anaesthetic during surgery. As it is an anticoagulant, nitrous oxide is best \ used alongside sanguirite to allow blood clotting to continue." - reagent_state = LIQUID metabolization_rate = 1.5 * REAGENTS_METABOLISM color = COLOR_GRAY taste_description = "sweetness" @@ -1654,11 +1629,10 @@ /datum/reagent/colorful_reagent/powder name = "Mundane Powder" //the name's a bit similar to the name of colorful reagent, but hey, they're practically the same chem anyway - var/colorname = "none" description = "A powder that is used for coloring things." - reagent_state = SOLID color = COLOR_WHITE taste_description = "the back of class" + var/colorname = "none" /datum/reagent/colorful_reagent/powder/New() if(colorname == "none") @@ -1872,7 +1846,6 @@ /datum/reagent/fuel/oil name = "Oil" description = "Burns in a small smoky fire, can be used to get Ash." - reagent_state = LIQUID color = "#2D2D2D" taste_description = "oil" burning_temperature = 1200//Oil is crude @@ -1884,7 +1857,6 @@ /datum/reagent/stable_plasma name = "Stable Plasma" description = "Non-flammable plasma locked into a liquid form that cannot ignite or become gaseous/solid." - reagent_state = LIQUID color = "#2D2D2D" taste_description = "bitterness" taste_mult = 1.5 @@ -1898,7 +1870,6 @@ /datum/reagent/iodine name = "Iodine" description = "Commonly added to table salt as a nutrient. On its own it tastes far less pleasing." - reagent_state = LIQUID color = "#BC8A00" taste_description = "metal" ph = 4.5 @@ -1907,7 +1878,6 @@ /datum/reagent/carpet name = "Carpet" description = "For those that need a more creative way to roll out a red carpet." - reagent_state = LIQUID color = "#771100" taste_description = "carpet" // Your tounge feels furry. var/carpet_type = /turf/open/floor/carpet @@ -2126,7 +2096,6 @@ /datum/reagent/bromine name = "Bromine" description = "A brownish liquid that's highly reactive. Useful for stopping free radicals, but not intended for human consumption." - reagent_state = LIQUID color = "#D35415" taste_description = "chemicals" ph = 7.8 @@ -2135,7 +2104,6 @@ /datum/reagent/pentaerythritol name = "Pentaerythritol" description = "Slow down, it ain't no spelling bee!" - reagent_state = SOLID color = "#E66FFF" taste_description = "acid" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -2143,7 +2111,6 @@ /datum/reagent/acetaldehyde name = "Acetaldehyde" description = "Similar to plastic. Tastes like dead people." - reagent_state = SOLID color = "#EEEEEF" taste_description = "dead people" //made from formaldehyde, ya get da joke ? chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -2151,7 +2118,6 @@ /datum/reagent/acetone_oxide name = "Acetone Oxide" description = "Enslaved oxygen" - reagent_state = LIQUID color = "#966199cb" taste_description = "acid" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -2165,7 +2131,6 @@ /datum/reagent/phenol name = "Phenol" description = "An aromatic ring of carbon with a hydroxyl group. A useful precursor to some medicines, but has no healing properties on its own." - reagent_state = LIQUID color = "#E7EA91" taste_description = "acid" ph = 5.5 @@ -2174,7 +2139,6 @@ /datum/reagent/ash name = "Ash" description = "Supposedly phoenixes rise from these, but you've never seen it." - reagent_state = LIQUID color = "#515151" taste_description = "ash" ph = 6.5 @@ -2189,7 +2153,6 @@ /datum/reagent/acetone name = "Acetone" description = "A slick, slightly carcinogenic liquid. Has a multitude of mundane uses in everyday life." - reagent_state = LIQUID color = "#AF14B7" taste_description = "acid" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -2197,7 +2160,6 @@ /datum/reagent/colorful_reagent name = "Colorful Reagent" description = "Thoroughly sample the rainbow." - reagent_state = LIQUID var/list/random_color_list = list("#00aedb","#a200ff","#f47835","#d41243","#d11141","#00b159","#00aedb","#f37735","#ffc425","#008744","#0057e7","#d62d20","#ffa700") color = COLOR_GRAY taste_description = "rainbows" @@ -2233,7 +2195,6 @@ /datum/reagent/hair_dye name = "Quantum Hair Dye" description = "Has a high chance of making you look like a mad scientist." - reagent_state = LIQUID var/list/potential_colors = list("#00aadd","#aa00ff","#ff7733","#dd1144","#dd1144","#00bb55","#00aadd","#ff7733","#ffcc22","#008844","#0055ee","#dd2222","#ffaa00") // fucking hair code color = COLOR_GRAY taste_description = "sourness" @@ -2259,7 +2220,6 @@ /datum/reagent/barbers_aid name = "Barber's Aid" description = "A solution to hair loss across the world." - reagent_state = LIQUID color = "#A86B45" //hair is brown taste_description = "sourness" penetrates_skin = NONE @@ -2282,7 +2242,6 @@ /datum/reagent/concentrated_barbers_aid name = "Concentrated Barber's Aid" description = "A concentrated solution to hair loss across the world." - reagent_state = LIQUID color = "#7A4E33" //hair is dark browmn taste_description = "sourness" penetrates_skin = NONE @@ -2321,7 +2280,6 @@ /datum/reagent/baldium name = "Baldium" description = "A major cause of hair loss across the world." - reagent_state = LIQUID color = "#ecb2cf" taste_description = "bitterness" penetrates_skin = NONE @@ -2340,7 +2298,6 @@ /datum/reagent/saltpetre name = "Saltpetre" description = "Volatile. Controversial. Third Thing." - reagent_state = LIQUID color = "#60A584" // rgb: 96, 165, 132 taste_description = "cool salt" ph = 11.2 @@ -2355,7 +2312,6 @@ /datum/reagent/lye name = "Lye" description = "Also known as sodium hydroxide. As a profession making this is somewhat underwhelming." - reagent_state = LIQUID color = "#FFFFD6" // very very light yellow taste_description = "acid" ph = 11.9 @@ -2364,7 +2320,6 @@ /datum/reagent/drying_agent name = "Drying Agent" description = "A desiccant. Can be used to dry things." - reagent_state = LIQUID color = "#A70FFF" taste_description = "dryness" ph = 10.7 @@ -2477,7 +2432,6 @@ /datum/reagent/magillitis name = "Magillitis" description = "An experimental serum which causes rapid muscular growth in Hominidae. Side-affects may include hypertrichosis, violent outbursts, and an unending affinity for bananas." - reagent_state = LIQUID color = "#00f041" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED|REAGENT_NO_RANDOM_RECIPE @@ -2536,9 +2490,8 @@ description = "if you can see this description, contact a coder." color = COLOR_WHITE //pure white taste_description = "plastic" - reagent_state = SOLID - var/glitter_type = /obj/effect/decal/cleanable/glitter chemical_flags = REAGENT_CAN_BE_SYNTHESIZED + var/glitter_type = /obj/effect/decal/cleanable/glitter /datum/reagent/glitter/expose_turf(turf/exposed_turf, reac_volume) . = ..() @@ -2813,7 +2766,6 @@ /datum/reagent/cellulose name = "Cellulose Fibers" description = "A crystaline polydextrose polymer, plants swear by this stuff." - reagent_state = SOLID color = "#E6E6DA" taste_mult = 0 chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -2822,7 +2774,6 @@ /datum/reagent/determination name = "Determination" description = "For when you need to push on a little more. Do NOT allow near plants." - reagent_state = LIQUID color = "#D2FFFA" metabolization_rate = 0.75 * REAGENTS_METABOLISM // 5u (WOUND_DETERMINATION_CRITICAL) will last for ~34 seconds chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -2913,7 +2864,6 @@ /datum/reagent/ants name = "Ants" description = "A genetic crossbreed between ants and termites, their bites land at a 3 on the Schmidt Pain Scale." - reagent_state = SOLID color = "#993333" taste_mult = 1.3 taste_description = "tiny legs scuttling down the back of your throat" @@ -3018,7 +2968,6 @@ name = "Lead" description = "A dull metallic element with a low melting point." taste_description = "metal" - reagent_state = SOLID color = "#80919d" metabolization_rate = 0.4 * REAGENTS_METABOLISM @@ -3047,7 +2996,6 @@ /datum/reagent/brimdust name = "Brimdust" description = "A brimdemon's dust. Consumption is not recommended, although plants like it." - reagent_state = SOLID color = "#522546" taste_description = "burning" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED diff --git a/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm b/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm index 0ad3b55fb59..a4cb1fdee75 100644 --- a/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm @@ -2,7 +2,6 @@ /datum/reagent/thermite name = "Thermite" description = "Thermite produces an aluminothermic reaction known as a thermite reaction. Can be used to melt walls." - reagent_state = SOLID chemical_flags = REAGENT_CAN_BE_SYNTHESIZED color = "#550000" taste_description = "sweet tasting metal" @@ -33,7 +32,6 @@ /datum/reagent/stabilizing_agent name = "Stabilizing Agent" description = "Keeps unstable chemicals stable. This does not work on everything." - reagent_state = LIQUID color = COLOR_YELLOW taste_description = "metal" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -45,7 +43,6 @@ /datum/reagent/clf3 name = "Chlorine Trifluoride" description = "Makes a temporary 3x3 fireball when it comes into existence, so be careful when mixing. ClF3 applied to a surface burns things that wouldn't otherwise burn, sometimes through the very floors of the station and exposing it to the vacuum of space." - reagent_state = LIQUID color = "#FFC8C8" metabolization_rate = 10 * REAGENTS_METABOLISM taste_description = "burning" @@ -84,7 +81,6 @@ /datum/reagent/sorium name = "Sorium" description = "Sends everything flying from the detonation point." - reagent_state = LIQUID color = "#5A64C8" taste_description = "air and bitterness" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -92,7 +88,6 @@ /datum/reagent/liquid_dark_matter name = "Liquid Dark Matter" description = "Sucks everything into the detonation point." - reagent_state = LIQUID color = "#210021" taste_description = "compressed bitterness" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -100,7 +95,6 @@ /datum/reagent/gunpowder name = "Gunpowder" description = "Explodes. Violently." - reagent_state = LIQUID color = COLOR_BLACK metabolization_rate = 0.125 * REAGENTS_METABOLISM taste_description = "salt" @@ -129,7 +123,6 @@ /datum/reagent/rdx name = "RDX" description = "Military grade explosive" - reagent_state = SOLID color = COLOR_WHITE taste_description = "salt" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -137,7 +130,6 @@ /datum/reagent/tatp name = "TaTP" description = "Suicide grade explosive" - reagent_state = SOLID color = COLOR_WHITE taste_description = "death" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -145,7 +137,6 @@ /datum/reagent/flash_powder name = "Flash Powder" description = "Makes a very bright flash." - reagent_state = LIQUID color = "#C8C8C8" taste_description = "salt" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -153,7 +144,6 @@ /datum/reagent/smoke_powder name = "Smoke Powder" description = "Makes a large cloud of smoke that can carry reagents." - reagent_state = LIQUID color = "#C8C8C8" taste_description = "smoke" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -161,7 +151,6 @@ /datum/reagent/sonic_powder name = "Sonic Powder" description = "Makes a deafening noise." - reagent_state = LIQUID color = "#C8C8C8" taste_description = "loud noises" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -169,7 +158,6 @@ /datum/reagent/phlogiston name = "Phlogiston" description = "Catches you on fire and makes you ignite." - reagent_state = LIQUID color = "#FA00AF" taste_description = "burning" self_consuming = TRUE @@ -191,7 +179,6 @@ /datum/reagent/napalm name = "Napalm" description = "Very flammable." - reagent_state = LIQUID color = "#FA00AF" taste_description = "burning" self_consuming = TRUE @@ -302,7 +289,6 @@ /datum/reagent/teslium //Teslium. Causes periodic shocks, and makes shocks against the target much more effective. name = "Teslium" description = "An unstable, electrically-charged metallic slurry. Periodically electrocutes its victim, and makes electrocutions against them more deadly. Excessively heating teslium results in dangerous destabilization. Do not allow to come into contact with water." - reagent_state = LIQUID color = "#20324D" //RGB: 32, 50, 77 metabolization_rate = 0.5 * REAGENTS_METABOLISM taste_description = "charged metal" @@ -341,7 +327,6 @@ /datum/reagent/teslium/energized_jelly name = "Energized Jelly" description = "Electrically-charged jelly. Boosts jellypeople's nervous system, but only shocks other lifeforms." - reagent_state = LIQUID color = "#CAFF43" taste_description = "jelly" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED @@ -360,7 +345,6 @@ /datum/reagent/firefighting_foam name = "Firefighting Foam" description = "A historical fire suppressant. Originally believed to simply displace oxygen to starve fires, it actually interferes with the combustion reaction itself. Vastly superior to the cheap water-based extinguishers found on NT vessels." - reagent_state = LIQUID color = "#A6FAFF55" taste_description = "the inside of a fire extinguisher" chemical_flags = REAGENT_CAN_BE_SYNTHESIZED diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm index 22c5902ad41..9dcf7955a31 100644 --- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm @@ -152,7 +152,6 @@ /datum/reagent/toxin/hot_ice name = "Hot Ice Slush" description = "Frozen plasma, worth its weight in gold, to the right people." - reagent_state = SOLID color = "#724cb8" // rgb: 114, 76, 184 taste_description = "thick and smokey" specific_heat = SPECIFIC_HEAT_PLASMA @@ -245,7 +244,6 @@ name = "Zombie Powder" description = "A strong neurotoxin that puts the subject into a death-like state." silent_toxin = TRUE - reagent_state = SOLID creation_purity = REAGENT_STANDARD_PURITY purity = REAGENT_STANDARD_PURITY color = "#669900" // rgb: 102, 153, 0 @@ -294,7 +292,6 @@ /datum/reagent/toxin/ghoulpowder name = "Ghoul Powder" description = "A strong neurotoxin that slows metabolism to a death-like state, while keeping the patient fully active. Causes toxin buildup if used too long." - reagent_state = SOLID color = "#664700" // rgb: 102, 71, 0 creation_purity = REAGENT_STANDARD_PURITY purity = REAGENT_STANDARD_PURITY @@ -469,7 +466,6 @@ name = "Chloral Hydrate" description = "A powerful sedative that induces confusion and drowsiness before putting its target to sleep." silent_toxin = TRUE - reagent_state = SOLID creation_purity = REAGENT_STANDARD_PURITY purity = REAGENT_STANDARD_PURITY color = "#000067" // rgb: 0, 0, 103 @@ -526,7 +522,6 @@ /datum/reagent/toxin/coffeepowder name = "Coffee Grounds" description = "Finely ground coffee beans, used to make coffee." - reagent_state = SOLID color = "#5B2E0D" // rgb: 91, 46, 13 toxpwr = 0.5 ph = 4.2 @@ -536,7 +531,6 @@ /datum/reagent/toxin/teapowder name = "Ground Tea Leaves" description = "Finely shredded tea leaves, used for making tea." - reagent_state = SOLID color = "#7F8400" // rgb: 127, 132, 0 toxpwr = 0.1 taste_description = "green tea" @@ -547,7 +541,6 @@ /datum/reagent/toxin/mushroom_powder name = "Mushroom Powder" description = "Finely ground polypore mushrooms, ready to be steeped in water to make mushroom tea." - reagent_state = SOLID color = "#67423A" // rgb: 127, 132, 0 toxpwr = 0.1 taste_description = "mushrooms" @@ -589,7 +582,6 @@ /datum/reagent/toxin/polonium name = "Polonium" description = "An extremely radioactive material in liquid form. Ingestion results in fatal irradiation." - reagent_state = LIQUID color = "#787878" metabolization_rate = 0.125 * REAGENTS_METABOLISM toxpwr = 0 @@ -607,7 +599,6 @@ name = "Histamine" description = "Histamine's effects become more dangerous depending on the dosage amount. They range from mildly annoying to incredibly lethal." silent_toxin = TRUE - reagent_state = LIQUID color = "#FA6464" metabolization_rate = 0.25 * REAGENTS_METABOLISM overdose_threshold = 30 @@ -644,7 +635,6 @@ name = "Formaldehyde" description = "Formaldehyde, on its own, is a fairly weak toxin. It contains trace amounts of Histamine, very rarely making it decay into Histamine. When used in a dead body, will prevent organ decay." silent_toxin = TRUE - reagent_state = LIQUID color = "#B4004B" metabolization_rate = 0.5 * REAGENTS_METABOLISM creation_purity = REAGENT_STANDARD_PURITY @@ -668,7 +658,6 @@ /datum/reagent/toxin/venom name = "Venom" description = "An exotic poison extracted from highly toxic fauna. Causes scaling amounts of toxin damage and bruising depending and dosage. Often decays into Histamine." - reagent_state = LIQUID color = "#F0FFF0" metabolization_rate = 0.25 * REAGENTS_METABOLISM toxpwr = 0 @@ -700,7 +689,6 @@ /datum/reagent/toxin/fentanyl name = "Fentanyl" description = "Fentanyl will inhibit brain function and cause toxin damage before eventually knocking out its victim." - reagent_state = LIQUID color = "#64916E" metabolization_rate = 0.5 * REAGENTS_METABOLISM creation_purity = REAGENT_STANDARD_PURITY @@ -726,7 +714,6 @@ /datum/reagent/toxin/cyanide name = "Cyanide" description = "An infamous poison known for its use in assassination. Causes small amounts of toxin damage with a small chance of oxygen damage or a stun." - reagent_state = LIQUID color = "#00B4FF" creation_purity = REAGENT_STANDARD_PURITY purity = REAGENT_STANDARD_PURITY @@ -751,7 +738,6 @@ /datum/reagent/toxin/bad_food name = "Bad Food" description = "The result of some abomination of cookery, food so bad it's toxic." - reagent_state = LIQUID color = "#d6d6d8" metabolization_rate = 0.25 * REAGENTS_METABOLISM toxpwr = 0.5 @@ -762,7 +748,6 @@ name = "Itching Powder" description = "A powder that induces itching upon contact with the skin. Causes the victim to scratch at their itches and has a very low chance to decay into Histamine." silent_toxin = TRUE - reagent_state = LIQUID creation_purity = REAGENT_STANDARD_PURITY purity = REAGENT_STANDARD_PURITY color = "#C8C8C8" @@ -799,7 +784,6 @@ name = "Initropidril" description = "A powerful poison with insidious effects. It can cause stuns, lethal breathing failure, and cardiac arrest." silent_toxin = TRUE - reagent_state = LIQUID color = "#7F10C0" metabolization_rate = 0.5 * REAGENTS_METABOLISM toxpwr = 2.5 @@ -833,7 +817,6 @@ name = "Pancuronium" description = "An undetectable toxin that swiftly incapacitates its victim. May also cause breathing failure." silent_toxin = TRUE - reagent_state = LIQUID color = "#195096" metabolization_rate = 0.25 * REAGENTS_METABOLISM toxpwr = 0 @@ -852,7 +835,6 @@ name = "Sodium Thiopental" description = "Sodium Thiopental induces heavy weakness in its target as well as unconsciousness." silent_toxin = TRUE - reagent_state = LIQUID color = LIGHT_COLOR_BLUE metabolization_rate = 0.75 * REAGENTS_METABOLISM toxpwr = 0 @@ -870,7 +852,6 @@ name = "Sulfonal" description = "A stealthy poison that deals minor toxin damage and eventually puts the target to sleep." silent_toxin = TRUE - reagent_state = LIQUID creation_purity = REAGENT_STANDARD_PURITY purity = REAGENT_STANDARD_PURITY color = "#7DC3A0" @@ -888,7 +869,6 @@ name = "Amanitin" description = "A very powerful delayed toxin. Upon full metabolization, a massive amount of toxin damage will be dealt depending on how long it has been in the victim's bloodstream." silent_toxin = TRUE - reagent_state = LIQUID color = COLOR_WHITE toxpwr = 0 metabolization_rate = 0.5 * REAGENTS_METABOLISM @@ -909,7 +889,6 @@ description = "A powerful toxin that will destroy fat cells, massively reducing body weight in a short time. Deadly to those without nutriment in their body." silent_toxin = TRUE taste_description = "mothballs" - reagent_state = LIQUID creation_purity = REAGENT_STANDARD_PURITY purity = REAGENT_STANDARD_PURITY color = "#F0FFF0" @@ -930,7 +909,6 @@ /datum/reagent/toxin/coniine name = "Coniine" description = "Coniine metabolizes extremely slowly, but deals high amounts of toxin damage and stops breathing." - reagent_state = LIQUID color = "#7DC3A0" metabolization_rate = 0.06 * REAGENTS_METABOLISM toxpwr = 1.75 @@ -945,7 +923,6 @@ /datum/reagent/toxin/spewium name = "Spewium" description = "A powerful emetic, causes uncontrollable vomiting. May result in vomiting organs at high doses." - reagent_state = LIQUID color = "#2f6617" //A sickly green color metabolization_rate = REAGENTS_METABOLISM overdose_threshold = 29 @@ -977,7 +954,6 @@ /datum/reagent/toxin/curare name = "Curare" description = "Causes slight toxin damage followed by chain-stunning and oxygen damage." - reagent_state = LIQUID color = "#191919" metabolization_rate = 0.125 * REAGENTS_METABOLISM toxpwr = 1 @@ -994,7 +970,6 @@ name = "Heparin" description = "A powerful anticoagulant. All open cut wounds on the victim will open up and bleed much faster. It directly purges sanguirite, a coagulant." silent_toxin = TRUE - reagent_state = LIQUID creation_purity = REAGENT_STANDARD_PURITY purity = REAGENT_STANDARD_PURITY color = "#C8C8C8" //RGB: 200, 200, 200 @@ -1013,7 +988,6 @@ name = "Rotatium" description = "A constantly swirling, oddly colourful fluid. Causes the consumer's sense of direction and hand-eye coordination to become wild." silent_toxin = TRUE - reagent_state = LIQUID creation_purity = REAGENT_STANDARD_PURITY purity = REAGENT_STANDARD_PURITY color = "#AC88CA" //RGB: 172, 136, 202 @@ -1044,7 +1018,6 @@ /datum/reagent/toxin/anacea name = "Anacea" description = "A toxin that quickly purges medicines and metabolizes very slowly." - reagent_state = LIQUID color = "#3C5133" metabolization_rate = 0.08 * REAGENTS_METABOLISM creation_purity = REAGENT_STANDARD_PURITY @@ -1152,7 +1125,6 @@ /datum/reagent/toxin/delayed name = "Toxin Microcapsules" description = "Causes heavy toxin damage after a brief time of inactivity." - reagent_state = LIQUID metabolization_rate = 0 //stays in the system until active. var/actual_metaboliztion_rate = REAGENTS_METABOLISM toxpwr = 0 @@ -1263,7 +1235,6 @@ /datum/reagent/toxin/leadacetate name = "Lead Acetate" description = "Used hundreds of years ago as a sweetener, before it was realized that it's incredibly poisonous." - reagent_state = SOLID color = "#2b2b2b" // rgb: 127, 132, 0 toxpwr = 0.5 taste_mult = 1.3 @@ -1302,7 +1273,6 @@ name = "Tetrodotoxin" description = "A colorless, odorless, tasteless neurotoxin usually carried by livers of animals of the Tetraodontiformes order." silent_toxin = TRUE - reagent_state = SOLID color = COLOR_VERY_LIGHT_GRAY metabolization_rate = 0.1 * REAGENTS_METABOLISM liver_tolerance_multiplier = 0.1