From 83b8419d18f8218fd5942cc4d2cd11172e9cbe3d Mon Sep 17 00:00:00 2001 From: William Wallace Date: Fri, 8 May 2020 10:27:58 +0100 Subject: [PATCH] fix return value in /obj/item/stack/use when consuming whole stack (#50950) Fix adding sheets to machine frames when holding the perfect amount of sheets --- code/game/objects/items/stacks/stack.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index b9f7c8670db..1df89067b4a 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -321,7 +321,7 @@ return FALSE amount -= used if(check && zero_amount()) - return FALSE + return TRUE if(length(mats_per_unit)) var/temp_materials = custom_materials.Copy() for(var/i in mats_per_unit)