diff --git a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm index 45649010659..c924ae26801 100644 --- a/code/game/objects/structures/crates_lockers/closets/wardrobe.dm +++ b/code/game/objects/structures/crates_lockers/closets/wardrobe.dm @@ -123,8 +123,12 @@ /obj/structure/closet/wardrobe/pjs/PopulateContents() new /obj/item/clothing/under/misc/pj/red(src) new /obj/item/clothing/under/misc/pj/red(src) + new /obj/item/clothing/head/nightcap/red(src) + new /obj/item/clothing/head/nightcap/red(src) new /obj/item/clothing/under/misc/pj/blue(src) new /obj/item/clothing/under/misc/pj/blue(src) + new /obj/item/clothing/head/nightcap/blue(src) + new /obj/item/clothing/head/nightcap/blue(src) for(var/i in 1 to 4) new /obj/item/clothing/shoes/sneakers/white(src) return diff --git a/code/modules/clothing/head/hat.dm b/code/modules/clothing/head/hat.dm index ba574a0d28f..b56e326f6d1 100644 --- a/code/modules/clothing/head/hat.dm +++ b/code/modules/clothing/head/hat.dm @@ -47,8 +47,6 @@ name = "nurse's hat" desc = "It allows quick identification of trained medical personnel." icon_state = "nursehat" - - dog_fashion = /datum/dog_fashion/head/nurse /obj/item/clothing/head/bowler @@ -57,7 +55,6 @@ icon_state = "bowler" inhand_icon_state = "bowler" - /obj/item/clothing/head/bearpelt name = "bear pelt hat" desc = "Fuzzy." @@ -207,15 +204,14 @@ icon_state = "ushankadown" inhand_icon_state = "ushankadown" flags_inv = HIDEEARS|HIDEHAIR - var/earflaps = TRUE cold_protection = HEAD + min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT + dog_fashion = /datum/dog_fashion/head/ushanka + var/earflaps = TRUE ///Sprite visible when the ushanka flaps are folded up. var/upsprite = "ushankaup" ///Sprite visible when the ushanka flaps are folded down. var/downsprite = "ushankadown" - min_cold_protection_temperature = FIRE_HELM_MIN_TEMP_PROTECT - - dog_fashion = /datum/dog_fashion/head/ushanka /obj/item/clothing/head/ushanka/attack_self(mob/user) if(earflaps) @@ -227,3 +223,13 @@ inhand_icon_state = downsprite to_chat(user, span_notice("You lower the ear flaps on the ushanka.")) earflaps = !earflaps + +/obj/item/clothing/head/nightcap/blue + name = "blue nightcap" + desc = "A blue nightcap for all the dreamers and snoozers out there." + icon_state = "sleep_blue" + +/obj/item/clothing/head/nightcap/red + name = "red nightcap" + desc = "A red nightcap for all the sleepyheads and dozers out there." + icon_state = "sleep_red" diff --git a/icons/mob/clothing/head.dmi b/icons/mob/clothing/head.dmi index 5556edbd7ef..e113315f8af 100644 Binary files a/icons/mob/clothing/head.dmi and b/icons/mob/clothing/head.dmi differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index 0ffc2b7693d..7c40a40f8cd 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ