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Removes Single-Bedsheets Spawning In For Double Bedsheets (#68777)
Hey there, Apparently, one line of this was lying around in the randomizer for the double sheet spawner, which shouldn't be the case. I replaced it with what I believed was the original intent (a normal white double bedsheet), as well as some formatting.
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@@ -484,7 +484,8 @@ LINEN BINS
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var/type = pick_weight(list("Colors" = 80, "Special" = 20))
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switch(type)
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if("Colors")
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type = pick(list(/obj/item/bedsheet,
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type = pick(list(
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/obj/item/bedsheet/double,
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/obj/item/bedsheet/blue/double,
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/obj/item/bedsheet/green/double,
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/obj/item/bedsheet/grey/double,
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@@ -493,13 +494,16 @@ LINEN BINS
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/obj/item/bedsheet/red/double,
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/obj/item/bedsheet/yellow/double,
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/obj/item/bedsheet/brown/double,
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/obj/item/bedsheet/black/double))
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/obj/item/bedsheet/black/double,
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))
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if("Special")
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type = pick(list(/obj/item/bedsheet/patriot/double,
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type = pick(list(
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/obj/item/bedsheet/patriot/double,
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/obj/item/bedsheet/rainbow/double,
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/obj/item/bedsheet/ian/double,
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/obj/item/bedsheet/cosmos/double,
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/obj/item/bedsheet/nanotrasen/double))
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/obj/item/bedsheet/nanotrasen/double,
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))
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var/obj/item/bedsheet = new type(loc)
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bedsheet.dir = dir
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return INITIALIZE_HINT_QDEL
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