Fishes love kronkaine + Examining fishing spots. (#81519)

## About The Pull Request
Food items with kronkaine in it now count as great baits (this is the
case of the "all-natural" bait from that overpriced cargo pack I'm
converting into a less expensive goodie in another PR)

Sufficiently high fishing skill (and the relative skillchip) allows you
to list fishes in a fishing spot by examining it twice.

## Why It's Good For The Game
Little fishing things off the top of my head before I move on bigger
stuff.

## Changelog

🆑
add: Fishes love kronkaine.
qol: Examining a fishing spot twice with sufficiently high fishing skill
(or the skillchip) will get you a list of fishes that can be caught.
/🆑

---------

Co-authored-by: san7890 <the@san7890.com>
This commit is contained in:
Ghom
2024-03-01 13:54:45 -07:00
committed by GitHub
co-authored by san7890
parent fad4e5c8b5
commit 84f4740fb9
8 changed files with 75 additions and 8 deletions
@@ -491,9 +491,9 @@
/obj/item/skillchip/master_angler
name = "Mast-Angl-Er skillchip"
auto_traits = list(TRAIT_REVEAL_FISH)
auto_traits = list(TRAIT_REVEAL_FISH, TRAIT_EXAMINE_FISHING_SPOT)
skill_name = "Fisherman's Discernment"
skill_description = "While fishing, it'll make a smidge easier to guess whatever you're trying to catch."
skill_description = "Lists fishes when examining a fishing spot, and gives a hint of whatever thing's biting the hook."
skill_icon = "fish"
activate_message = span_notice("You feel the knowledge and passion of several sunbaked, seasoned fishermen burn within you.")
deactivate_message = span_notice("You no longer feel like casting a fishing rod by the sunny riverside.")