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Fishes love kronkaine + Examining fishing spots. (#81519)
## About The Pull Request Food items with kronkaine in it now count as great baits (this is the case of the "all-natural" bait from that overpriced cargo pack I'm converting into a less expensive goodie in another PR) Sufficiently high fishing skill (and the relative skillchip) allows you to list fishes in a fishing spot by examining it twice. ## Why It's Good For The Game Little fishing things off the top of my head before I move on bigger stuff. ## Changelog 🆑 add: Fishes love kronkaine. qol: Examining a fishing spot twice with sufficiently high fishing skill (or the skillchip) will get you a list of fishes that can be caught. /🆑 --------- Co-authored-by: san7890 <the@san7890.com>
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@@ -491,9 +491,9 @@
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/obj/item/skillchip/master_angler
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name = "Mast-Angl-Er skillchip"
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auto_traits = list(TRAIT_REVEAL_FISH)
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auto_traits = list(TRAIT_REVEAL_FISH, TRAIT_EXAMINE_FISHING_SPOT)
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skill_name = "Fisherman's Discernment"
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skill_description = "While fishing, it'll make a smidge easier to guess whatever you're trying to catch."
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skill_description = "Lists fishes when examining a fishing spot, and gives a hint of whatever thing's biting the hook."
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skill_icon = "fish"
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activate_message = span_notice("You feel the knowledge and passion of several sunbaked, seasoned fishermen burn within you.")
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deactivate_message = span_notice("You no longer feel like casting a fishing rod by the sunny riverside.")
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