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[MIRROR] Fix some announcement sounds (#3686)
* Fix some announcement sounds (#57192) * Fix some announcement sounds Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
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@@ -561,7 +561,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
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var/announce_command_report = TRUE
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switch(confirm)
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if("Yes")
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priority_announce(input, null, SSstation.announcer.get_rand_report_sound())
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priority_announce(input, null, SSstation.announcer.get_rand_report_sound(), has_important_message = TRUE)
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announce_command_report = FALSE
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if("Cancel")
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return
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