diff --git a/code/game/objects/items/weapons/mop.dm b/code/game/objects/items/weapons/mop.dm index 9198dc3a77f..2f4c84ba913 100644 --- a/code/game/objects/items/weapons/mop.dm +++ b/code/game/objects/items/weapons/mop.dm @@ -31,7 +31,7 @@ obj/item/weapon/mop/proc/clean(turf/A) if(istype(A, /turf/closed)) var/turf/closed/C = A C.thermite = 0 - reagents.reaction(A, TOUCH, 5) //Needed for proper floor wetting. + reagents.reaction(A, TOUCH, 10) //Needed for proper floor wetting. reagents.remove_any(1) //reaction() doesn't use up the reagents diff --git a/code/modules/mob/living/simple_animal/bot/cleanbot.dm b/code/modules/mob/living/simple_animal/bot/cleanbot.dm index 44c7698e6cf..4cf22a7acda 100644 --- a/code/modules/mob/living/simple_animal/bot/cleanbot.dm +++ b/code/modules/mob/living/simple_animal/bot/cleanbot.dm @@ -239,7 +239,7 @@ if(prob(75)) var/turf/open/T = loc if(istype(T)) - T.MakeSlippery(min_wet_time = 5, wet_time_to_add = 1) + T.MakeSlippery(min_wet_time = 20, wet_time_to_add = 15) else visible_message("[src] whirs and bubbles violently, before releasing a plume of froth!") PoolOrNew(/obj/effect/particle_effect/foam, loc) diff --git a/code/modules/reagents/chemistry/reagents/blob_reagents.dm b/code/modules/reagents/chemistry/reagents/blob_reagents.dm index f778f93029c..032c2d9c0b9 100644 --- a/code/modules/reagents/chemistry/reagents/blob_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/blob_reagents.dm @@ -565,7 +565,7 @@ reac_volume = ..() var/turf/open/T = get_turf(M) if(istype(T) && prob(reac_volume)) - T.MakeSlippery(min_wet_time = 5, wet_time_to_add = 1) + T.MakeSlippery(min_wet_time = 10, wet_time_to_add = 5) M.adjust_fire_stacks(-(reac_volume / 10)) M.ExtinguishMob() M.apply_damage(0.1*reac_volume, BRUTE) @@ -586,7 +586,7 @@ /datum/reagent/blob/pressurized_slime/proc/extinguisharea(obj/effect/blob/B, probchance) for(var/turf/open/T in range(1, B)) if(prob(probchance)) - T.MakeSlippery(min_wet_time = 5, wet_time_to_add = 1) + T.MakeSlippery(min_wet_time = 10, wet_time_to_add = 5) for(var/obj/O in T) O.extinguish() for(var/mob/living/L in T) diff --git a/code/modules/reagents/chemistry/reagents/food_reagents.dm b/code/modules/reagents/chemistry/reagents/food_reagents.dm index b027cd48161..c10c97cdaca 100644 --- a/code/modules/reagents/chemistry/reagents/food_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/food_reagents.dm @@ -163,7 +163,7 @@ if(reac_volume >= 1) // Make Freezy Foam and anti-fire grenades! if(istype(T, /turf/open)) var/turf/open/OT = T - OT.MakeSlippery(wet_setting=TURF_WET_ICE, min_wet_time=5, wet_time_to_add=reac_volume*0.5) // Is less effective in high pressure/high heat capacity environments. More effective in low pressure. + OT.MakeSlippery(wet_setting=TURF_WET_ICE, min_wet_time=10, wet_time_to_add=reac_volume) // Is less effective in high pressure/high heat capacity environments. More effective in low pressure. OT.air.temperature -= MOLES_CELLSTANDARD*100*reac_volume/OT.air.heat_capacity() // reduces environment temperature by 5K per unit. /datum/reagent/consumable/condensedcapsaicin @@ -339,7 +339,7 @@ /datum/reagent/consumable/cornoil/reaction_turf(turf/open/T, reac_volume) if (!istype(T)) return - T.MakeSlippery(min_wet_time = 5, wet_time_to_add = reac_volume*2) + T.MakeSlippery(min_wet_time = 10, wet_time_to_add = reac_volume*2) var/obj/effect/hotspot/hotspot = (locate(/obj/effect/hotspot) in T) if(hotspot) var/datum/gas_mixture/lowertemp = T.remove_air( T:air:total_moles() ) diff --git a/code/modules/reagents/chemistry/reagents/other_reagents.dm b/code/modules/reagents/chemistry/reagents/other_reagents.dm index 26ac96ccf6b..2c3366a401c 100644 --- a/code/modules/reagents/chemistry/reagents/other_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/other_reagents.dm @@ -113,7 +113,7 @@ var/CT = cooling_temperature if(reac_volume >= 5) - T.MakeSlippery(min_wet_time = 5, wet_time_to_add = reac_volume*0.2) + T.MakeSlippery(min_wet_time = 10, wet_time_to_add = reac_volume*1.5) for(var/mob/living/simple_animal/slime/M in T) M.apply_water() @@ -266,7 +266,7 @@ /datum/reagent/lube/reaction_turf(turf/open/T, reac_volume) if (!istype(T)) return if(reac_volume >= 1) - T.MakeSlippery(wet_setting=TURF_WET_LUBE, min_wet_time=5, wet_time_to_add=reac_volume) + T.MakeSlippery(wet_setting=TURF_WET_LUBE, min_wet_time=15, wet_time_to_add=reac_volume*2) /datum/reagent/spraytan name = "Spray Tan"