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Changed the response_harm var from spiders and bears from "pokes" to "hits"
Those were some really strong pokes... Fixes #687
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@@ -16,7 +16,7 @@
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/bearmeat
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response_help = "pets"
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response_disarm = "gently pushes aside"
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response_harm = "pokes"
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response_harm = "hits"
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stop_automated_movement_when_pulled = 0
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maxHealth = 60
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health = 60
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@@ -43,7 +43,7 @@
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desc = ""
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response_help = "pets"
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response_disarm = "gently pushes aside"
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response_harm = "pokes"
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response_harm = "hits"
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/mob/living/simple_animal/hostile/bear/Move()
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..()
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@@ -19,7 +19,7 @@
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/bearmeat
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response_help = "pets"
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response_disarm = "gently pushes aside"
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response_harm = "pokes"
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response_harm = "hits"
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stop_automated_movement_when_pulled = 0
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maxHealth = 200
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health = 200
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