From 8552401cef2c84042dbbd48e9acd3c252fe9cdff Mon Sep 17 00:00:00 2001 From: carlarctg <53100513+carlarctg@users.noreply.github.com> Date: Wed, 11 Jun 2025 22:32:54 -0300 Subject: [PATCH] Fixed cockroach spawners not doing anything (#91577) ## About The Pull Request In my infinite hubris and sloth, I foolishly assumed mob spawners 'spawn' 'mobs'. In truth, they actually do Absolutely Nothing and it's just the ghost_role and corpse subtypes that actually do anything. It's still my bad but, bruh. bruh uruhurb,,, ## Why It's Good For The Game closes #91575 Cock Roach ## Changelog :cl: fix: Fixed cockroach spawners not doing anything /:cl: --- code/modules/mob_spawn/mob_spawn.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/modules/mob_spawn/mob_spawn.dm b/code/modules/mob_spawn/mob_spawn.dm index 20bbb0a2eba..4ed4b154318 100644 --- a/code/modules/mob_spawn/mob_spawn.dm +++ b/code/modules/mob_spawn/mob_spawn.dm @@ -374,4 +374,6 @@ /obj/effect/mob_spawn/cockroach/Initialize(mapload) if(prob(bloodroach_chance)) mob_type = /mob/living/basic/cockroach/bloodroach - return ..() + . = ..() + INVOKE_ASYNC(src, PROC_REF(create)) + qdel(src)