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still gotta figure out how to update embedding stats on the fly
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@@ -219,7 +219,7 @@
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w_class = initial(w_class)
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name = initial(name)
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hitsound = initial(hitsound)
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embedding = embedding.setRating(embed_chance = EMBED_CHANCE)
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//embedding = embedding.setRating(embed_chance = EMBED_CHANCE)
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throwforce = initial(throwforce)
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playsound(user, 'sound/weapons/saberoff.ogg', 5, TRUE)
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to_chat(user, "<span class='warning'>[src] can now be concealed.</span>")
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@@ -230,7 +230,7 @@
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w_class = WEIGHT_CLASS_NORMAL
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name = "energy dagger"
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hitsound = 'sound/weapons/blade1.ogg'
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embedding = embedding.setRating(embed_chance = 100) //rule of cool
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//embedding = embedding.setRating(embed_chance = 100) //rule of cool
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throwforce = 35
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playsound(user, 'sound/weapons/saberon.ogg', 5, TRUE)
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to_chat(user, "<span class='warning'>[src] is now active.</span>")
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