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Add Russian Roulette memories and moods events (#66051)
About The Pull Request This adds memories to a nearby audience if someone is playing Russian Roulette with a loaded gun. The person who wins or loses also gains a positive or negative mood event that is long lasting. All of these events only trigger if the person playing is targeting a lethal area. Why It's Good For The Game Being able to add Russian Roulette to engravings would be pretty cool. Changelog cl qol: Playing Russian Roulette with lethal intent now creates a mood event for the user and is engrained in any nearby peoples memories. The more bullets the better the memory and mood boost. /cl
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@@ -374,3 +374,8 @@
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description = "This is really embarrassing! I'm ashamed to pick up all these cards off the floor..."
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mood_change = -3
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timeout = 3 MINUTES
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/datum/mood_event/russian_roulette_lose
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description = "I gambled my life and lost! I guess this is the end..."
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mood_change = -20
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timeout = 10 MINUTES
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@@ -297,3 +297,11 @@
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mood_change *= card_players
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return ..()
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/datum/mood_event/russian_roulette_win
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description = "I gambled my life and won! I'm lucky to be alive..."
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mood_change = 2
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timeout = 5 MINUTES
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/datum/mood_event/russian_roulette_win/add_effects(loaded_rounds)
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mood_change = 2 ** loaded_rounds
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