diff --git a/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm b/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm index 7b0896218eb..8596e729ce2 100644 --- a/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm +++ b/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm @@ -229,6 +229,9 @@ /obj/item/clockwork/alloy_shards/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer) return list("operation_time" = 5, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "alloy_cost" = -REPLICANT_STANDARD, "spawn_dir" = SOUTH) +/obj/item/clockwork/alloy_shards/medium/gear_bit/large/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer) + return list("operation_time" = 3, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "alloy_cost" = -(REPLICANT_ALLOY_UNIT*0.08), "spawn_dir" = SOUTH) + /obj/item/clockwork/alloy_shards/large/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer) return list("operation_time" = 2, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "alloy_cost" = -(REPLICANT_ALLOY_UNIT*0.06), "spawn_dir" = SOUTH) diff --git a/code/game/gamemodes/clock_cult/clock_items/clock_components.dm b/code/game/gamemodes/clock_cult/clock_items/clock_components.dm index f05b8d2acd4..a07c30e39a4 100644 --- a/code/game/gamemodes/clock_cult/clock_items/clock_components.dm +++ b/code/game/gamemodes/clock_cult/clock_items/clock_components.dm @@ -182,6 +182,12 @@ desc = "A broken chunk of a gear. You want it." clockwork_desc = "A broken chunk of a gear. Could be proselytized for liquified replicant alloy." +/obj/item/clockwork/alloy_shards/medium/gear_bit/large //gives more alloy + +/obj/item/clockwork/alloy_shards/medium/gear_bit/large/replace_name_desc() + ..() + name = "complex gear bit" + /obj/item/clockwork/alloy_shards/small randomsinglesprite = TRUE randomspritemax = 3 diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index 6a762f9c16a..464071e1168 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -312,7 +312,7 @@ /obj/machinery/door/window/clockwork/New(loc, set_dir) ..() for(var/i in 1 to 2) - debris += new/obj/item/clockwork/alloy_shards/medium/gear_bit() + debris += new/obj/item/clockwork/alloy_shards/medium/gear_bit/large(src) change_construction_value(2) /obj/machinery/door/window/clockwork/setDir(direct)