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Renames the change_area proc to be more accurate (#65758)
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@@ -91,7 +91,8 @@
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reconsider_lights() //The lighting system only cares whether the tile is fully concealed from all directions or not.
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/turf/proc/change_area(area/old_area, area/new_area)
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///Transfer the lighting of one area to another
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/turf/proc/transfer_area_lighting(area/old_area, area/new_area)
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if(SSlighting.initialized)
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if (new_area.static_lighting != old_area.static_lighting)
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if (new_area.static_lighting)
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