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Merge pull request #42182 from coiax/fixes-void-popping
Fixes mobs being left in inconsistent state with the Void mutation
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@@ -296,6 +296,14 @@
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name = "\improper DNA injector (Anti-Laser Eyes)"
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remove_mutations = list(LASEREYES)
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/obj/item/dnainjector/void
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name = "\improper DNA injector (Void)"
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add_mutations = list(VOID)
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/obj/item/dnainjector/antivoid
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name = "\improper DNA injector (Anti-Void)"
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remove_mutations = list(VOID)
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/obj/item/dnainjector/timed
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var/duration = 600
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