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Fixes heat sources not igniting things
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@@ -136,7 +136,7 @@
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if(prob(30))
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do_sparks(2, 1, T)
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T.ex_act(EXPLODE_LIGHT)
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T.hotspot_expose(700,25,1)
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T.hotspot_expose(1000,500,1)
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if(!(obj_flags & EMAGGED))
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for(var/item in spawned)
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