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fixes wormhole jaunter portals floating in space. (#61089)
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@@ -47,6 +47,9 @@
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return FALSE
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return ..()
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/obj/effect/portal/newtonian_move() // Prevents portals spawned by jaunter/handtele from floating into space when relocated to an adjacent tile.
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return TRUE
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/obj/effect/portal/attackby(obj/item/W, mob/user, params)
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if(user && Adjacent(user))
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teleport(user)
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